This is the fastest drop in engagement Destiny has ever seen. For a game with this many screwups in its history, that actually means something.
They gutted a solid system just to force more engagement metrics for the cash shop, and it’s blown up in their faces. This isn’t game design anymore. It’s punishment-based retention, and players aren’t sticking around for it.
Who could’ve seen this coming?
Multiplying the grind ten or twenty times?
Killing off earned gear and forcing featured items and exotics?
Hiding former BIS loot behind a maze of hoops?
Adding near-permanent power disadvantages in PvP?
Throttling dopamine so hard that the cash shop is the only real hit?
Yeah. People bailed. What a surprise.
The devs probably saw this coming too, but let’s be honest. This has "maintenance-mode executive" written all over it. They’ve already decided Destiny’s on the way out. Now it’s just about squeezing what’s left from whoever hasn’t walked yet.
And with numbers like these, the end is already in motion. This is what it looks like when short-term thinking kills a franchise.
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2 回覆由CookieNiki編輯: 8/4/2025 8:57:19 PMThere's always a drop after an expansion launch. This time it was quicker because the added content is shallow. But the new armor and weapon systems are a great step forward, as well as the Portal as a quick access menu to the more important featured activities. A very good, much needed and fresh change, imo. That said, they should tune down the grind and the artificial difficulty, stop gating things behind guardian ranks, drop the useless power level, and pay more attention to valid, constructive, criticism and less to the whining crowd. Changes are always difficult to digest especially when they change something we've been using for so many years, but this systems "restart" are some of the best changes Destiny had since an exceedingly long time and may be the foundation for a much better game in the future.
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4 回覆由Killa Karizma編輯: 8/4/2025 4:45:50 AMI never really understood why PvP is always so unbalanced. I mean i do understand it (PvP is always on the back burner and just an afterthought), but not even giving it a little bit of love? Power disadvantage in a casual mode is so oppressive. And on top of that, everyone and their mom is running around with broken weapons that will take a full year to reel back in line (probably wont be).Control is the mode I usually play. I only really started grinding PvE to get my power up. I just hit 280 today and loaded into control PvP. Played against a warlock doing the electric slide everywhere going on killing sprees. Our team was just there to get farmed really. And they got their super twice in one match with a good bit of time left. He was in a 3 stack and they won mostly bc he carried. I check his stats and he had full T5 gear with triple 100s with the other stats above 70 I think. I regret getting EoF and wish I had put the game down after TFS. Battlefield is coming out and I'm exited for that. Will probably put this game down for good while and just shift over to that and maybe FFXIV for any PvE cravings. I'm just over it.
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1 回覆Day before the weekly reset, what are the casuals going to be upset about now for the following 7 days this time 😂😂 . Keep that low effort high reward mindset
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Just to be fair—we all want to be fair; huh!? What you say about Destiny 2 and the release of "Edge of Fate" is true, but the numbers are increasing. For example, on Steam. Monday, July 14, 2025—42,767 players—Sunday, August 03, 2025—67,194 players. Here's the link: [url=https://steamdb.info/app/1085660/charts/#1m]Steam Charts Destiny 2[/url] The recommendations for the "Edge of Fate" and "Year of Prophecy" DLCs are a different story. They are annihilating while going from "Mixed" to "Mostly Negative." I think the increase in numbers is owing to the latest sale Destiny 2* had on Steam, which produced a lot of new players. However, even if those numbers are "warped," those metrics work for Bungie. In a twisted way... One more thing. I never felt so much in a rat race like I do with "Edge of Fate." It's "exhausting," like it was never before for me with this game. Having (roughly) 60 days, especially for rank 100 - 110, for the reward pass is lousy, with having primary Seasonal Challenges only for the Portal. *Destiny 2: Legacy Collection (2025)
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24 回覆I disagree. Everyone’s problem is they’re trying to power grind to 450 as fast as possible so they can then complain about having nothing to do. You’ve got 6 months. Why make yourself miserable running endless solo ops? The leveling and gear will come over time. These aren’t 6 week seasons anymore. I love it. Reminds me of D1.
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1 回覆As someone who usually enjoys leveling up and min maxing, this iteration has been soul sucking. I just don’t want to do it. It’s been such a slog and unenjoyable.
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70 回覆If you're gonna lie at least make it believable.. Launch numbers **Overall:** 754.69k **PvE:** 741.98k **PvP:** 97.58k **Gambit:** 8.88k **Raid:** 20.91k **Event:** 8.01k Yesterday's numbers **Overall:** 650.41k **PvE:** 626.35k **PvP:** 229.72k **Gambit:** 8.21k **Raid:** 46.72k **Trials:** 83.39k
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Honestly I quit after 3rd campaign mission I can't stand matterspark it made me sick, this hot garbage of expansion ruined my once favorite game, I was playing since D1 and throughout all ups and downs I was still playing it, now I completely regret buying full expansion I wish I knew how bad this game would be... With already bleeding population I can totally see this being last nail in the coffin
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6 回覆Was just watching a vid in which someone commented that, once the campaign is done, all you are doing is "grinding tomorrow's trash". Couldn't have said it better.
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7 回覆No way man, surely a team up with another huge dying sci-fi franchise will save the game...
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2 回覆If this is truly how Bungie wants Destiny to be going forward, then they should have just made a new game and moved on from Destiny. Because how they're expecting Destiny players to play the game currently goes against every instinct we've grown to associate with this game for the past ten years.
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由djesimm編輯: 8/4/2025 6:57:10 AMEoF changes seemed to be aimed for about 10% of player base, so Bungie should not be surprised if 90% eventually reduce or stop playing. Campaign and most armor changes are OK, but level grind via portal is ridiculous, in present state.
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1 回覆so glad i quit this game, i feel like a different man now, i go out social and hit the gym much more often than before
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Ah... another Destiny is dead post. Similar to other posts pushed every DLC every year for the last 10 years since I started playing D1. And yet here we are. Still waiting for the next Destiny killer I suppose. Anthem anyone 🤣🤣🤣 And yes, I agree the grind is horrific and I have little motivation (or the time) to grind to 400+ just see it revert back to 200.