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《天命2》

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7/20/2024 8:28:47 AM
51

3 items VS. 192 items(.....it's NOT a "management problem", it's poor game design)

192. There are 192 different class items. We DON'T NEED more vault space, we need better a designed game. Here's an idea; -you earn an exotic class item -you do things to unlock different, selectable, exotic perks -you have 1 item with 8 selectable perks in column A, 8 selectable in column B. 3 items to replace 192. Aside from being user friendly what does having 192 items instead of 3 do? Ditto for sword

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