Gwisin vest: Spectral blade damage converted to super energy.
Void damage converted to super energy for a Short period after being invisible
Ophidia spathe: Throwing knive Hits grant increased damage
Raiden flux: Damage with arc staff converted to super energy.
Jolting grants class ability/super energy
Raiju harness: deactivating also jolts nearby targets.
Damage dealt while damage buff is active, is converted to super energy
Dragons shadow: wraithmetal buff also grants increased damage.
dodging replenishes a magazine
Sixth coyote: Shortly after dodging dealing damage over a short time creates orbs of light and refills class energy
Balance of power: threadling damage and being near threaded spectre refills class energy
Gemini jester: dodging also weakens.
Damage to weakned targets refill class energy
Lucky pants: reload stowed hand cannons
Orpheus Rig: weakning combatants refills super energy
Radiant dance machines: remove being near requirement.
When buff is active, dodging increases damage, up to 5x.
When reaching 3x timer refreshes
Speedloader slacks: infuse with dragon's shadow
St0mpees: greatly increase damage while airborne.
Grant another jump for every movement ability.
Star eater scales: using an ability creates orbs of light
Bombardiers: damage with xplosin refills class energy