People seem to confuse the original post to be about winning and losing. It’s probably my bad, due to how I worded it. Although plenty take any opportunity to just troll for the sake of it.
To elaborate: I don’t mind losing!
It’s trials, getting your -blam!- kicked is part of the deal. (And makes going flawless that much sweeter)
My gripe is with the lack of balancing and broken FTBMM. I’d advocate for a flatter curve of skill outliers on a team, and a definite reworking of (or at least a function version of) FTBMM.
Not to make trials easier, but to make the experience less dependent on extremes.
Yes, I agree. In your reported cases for sure we "should" expect a fair balance between teams and not all stronger players in one and vice versa.
I didn't interpret your post as complaint about winning / losing.
MM currently is broken Imho regardless of Playlist.