I do like what has to be done to get the actual raid emblem, you need to complete [u]all [/u] encounters. IMO, sherpa emblems should be the same. LFG is going crazy with "Crota CP sherpa, have 0 clears". This isn't teaching. Isn't sherpa a teacher? Plus those people won't learn OR get their emblem. It's just placing them on the "add-clear" or "put well here" role. I get that the emblem does say "CARRY 10 guardians", so I guess my idea of requirements is skewed. Personally, I'd rather earn the emblem by teaching a full run. I already have my "10 carries" emblem, but the groups I ran with were all full runs, because they wanted to learn mechanics, get the secret chests and red border weapon at the end. TLDR: Bungie, I absolutely love the design of the "Hope Eater" emblem, but please make sherpa emblems count full clears for 10 new people.
100%. I always hate LFG right after a new Raid comes out, you get the people that expect you to know everything flawlessly and have 30+ clears already, while others who are only interested in doing the final boss with 0-clear people so they can get the emblem, with no interest whatsoever in helping them. It's nice that Bungie offers such rewards for Sherpa-ing, but the way they're implemented incentivises people to do as little as possible and that goes against the reason why the rewards exist in the first place.