Within pvp light level has no place and has no impact with damage numbers.
Within trials I'd the only place in pvp light level has an impact.
Light level is mainly a feature in pve activities other than strikes and gambit.
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I thought resilience was PvE only. Bungie does not make an effort to get people to understand what things are I've realized. I go for 100 mobility because I thought I was getting a increase in movement speed, but apparently that's not true either. So what a waste of ascendent shards on my masterwork, mobility based gear. Lol
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由why.no.destiny3?編輯: 2/17/2023 10:11:34 PMUhhhh you do get increased movement speed but that's only walk speed, which is your strafe speed, so when you walk left and righg while in 1v1s or walk in and out of cover it helps. It also affects jumps. then resil has always had an affect In pvp. Tier 6 resil is recommended as it stops you dying from a lot of things. Anyone with under tier 2 can eailsy die to a lot
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Really? So I genuinely only need 1 set of gear. I've been keeping two sets of gear. I do like having my tier 6 mobility gear for places like Spire for the jumping sections. Regardless. I kill more often with tier 6 mobility then I do without it though. My strafe speed while ADS seems to be more important than resilience since that's what I've been doing for 6 months. It seems to help regardless.
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In pvp its all down to preference with resil and mob. But you always want 100 recov. Pve resil is priority, tier 6 resil with a sniper redist mod allows you to tank sniper shots in gms. 100 resil allows you to do that without a mod.