JavaScript is required to use Bungie.net

《天命2》

討論《天命2》的所有事情。
1/1/2023 11:44:19 PM
100

We don't need light level anymore

Hear me out. All Light Level based progression does anymore is lock enjoyable content again for veteran players who were just enjoying them and blocks new players from playing new content entirely. I know several veteran players who express this as the reason to their burn out and feels like a punishment rather than a challenge and keeps basically any of my friends who are new players from even starting to play for how much grinding they have to do before enjoying the game with friends. We only really need difficulty selection as we do now, just without the grinding barrier of light level. I guarantee D2 would see a massive increase in playerbase and dedicated players if this was done. I've been playing Destiny since the beta and it just doesn't make sense to keep light level progression anymore. The only kind of grinding that ever feels good and rewarding is for gear stats and guns anyway, so what's the point? It only hurts the game and blocks players from enjoying new content.

文章張貼語言:

 

以禮待人。發佈文章前請花點時間查看我們的行為準則 取消 編輯 創立火力戰隊 文章

檢視完整主題
  • Every year - same message. Not heard though. Power level is pointless. Its grind is an arbitrary mechanic to increase players' time. Serving no other purpose. Difficulty can be introduced by other means. They have shown that several times by activities such as contest modes, WQ legendary campaign (exemplary and well done) or this season's Battlegrounds. I am running the grind but I don't like it. Rather should say detest it. Being forced to run activities for (pinnacle) engrams I would run less or not at all had I not to increase PL feels bad. Worst thing is the reset every season. Bungie showing us their middle finger. PL increase/grind is a Sisyphean task writ large.

    文章張貼語言:

     

    以禮待人。發佈文章前請花點時間查看我們的行為準則 取消 編輯 創立火力戰隊 文章

    2 回覆
    你無權檢閱此內容
    ;
    preload icon
    preload icon
    preload icon