Bungie needs to realize they can’t “evenly distribute power” while also leaving one class’s super more powerful than others. If Bungie really wants classes to feel somewhat equal, give each subclass a super that does the same damage ie. nova vortex=celest goldie=thundercrash. (Obviously this isn’t perfect and things would need to be tweaked but I hope you get the idea)
One last thing I wanna add is what is up with Bungie’s obsession over roaming supers? In PvE, I almost never see people using roaming supers. I only see them if its someone trying to have fun with them, test a build, or they’re a New Light. And I feel like while some are good in PvP, most still suck. The charge time is too slow for PvP and the damage output in most of them is too little to be viable in PvE
Yeah roaming supers are supposed to be ad clear but my guns do that job just fine thanks lol.
[i]Maybe[/i] in GM's I'll use a roaming super but depending on the class I probably won't. Hunter has the best DPS supers you can use safely, Thundercrash is a delete button or literally just use Lorelei because its free and warlocks best subclasses are Stasis and Well.
Warlocks are super glued to well in most content and its just sad. People mistake the fact that Wells are almost mandatory for it being good or satisfying being stuck with 1 usable super, its not.