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《天命2》

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6/26/2022 4:25:04 PM
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Rax
Rax

A fast travel spot in the Tower Hanger would be great!

There are so many times that I have to speak to Saint or get to Xur when he is in the Hangar but I have to walk all the way to the Hangar from the Courtyard. If there were a fast travel teleport to the Hangar then it will make speaking to the vendors in the Hangar so much easier.

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  • [quote]There are so many times that I have to speak to Saint or get to Xur when he is in the Hangar but I have to walk all the way to the Hangar from the Courtyard. If there were a fast travel teleport to the Hangar then it will make speaking to the vendors in the Hangar so much easier.[/quote] Yup..." Though honestly, the [i]OLD[/i] Tower would be great. You know, the one with Art Direction. Or better yet, a new Tower. Redesigned by the Designers who made the first one. Including: • All the Vendors • A Clan Space • A permanent spot for Xur (when he is 'in' • A comprehensive weapon range for testing weapons (with range markers). Similar to what we had on the [i]old[/i] leviathan in the Trophy Room, but BETTER (every mob type, including [i]champions[/i]). • One click 'Jump Points' that initiate flight to every planets primary patrol location (without mucking through sub-menus) • If Bungie wanted to be [i]really[/i] artistic, the 'jump portals' could be large [i]Vistas[/i] of the Worlds in question, Set behind that Worlds Vendor. Those Vendors and World 'Jump Points' could be in separate rooms, or on separate floors, or even 'instances'. Whatever Bungie needs to make a truly central hub work without huge lag. • Bring in the superior Art Direction of the original tower (maybe it looks better because it wasn't a 'bandaid'?), but design the space in a more 'central hub' configuration. The current tower feels kinda like a repurposed pvp control map (all stretched out with too much running).

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