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《天命2》

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5/16/2022 1:39:29 PM
16

Hunter's Dodge

I feel like the hunter's dodge isn't viable for nothing more than to obtain ammo and melee. I have been killed within my dodge. Especially, in Crucible. I don't know how that makes sense. To be killed by combatants and Guardians within my dodge with something as simple as kinetic fire. I always thought that was something I could use to disengage a fight, recover and return. Especially, going into invisibility. I feel like there isn't any defense when dodging, or dodging into invisibility. I also want to add that Guardians and combatants all too easily walk out of tethers as though they have no effect on them as though suppression is easily overcome, and very situational. I feel like I'd rather hold super for empowering skills or weapons. I myself cannot easily get out and run or walk out of supers as though it's not there. Especially, being suppressed, blinded, etc. I have to struggle against the super. I've also witnessed Guardians easily get out of my Stasis easily. Removing freeze and walking out of being slowed or it doesn't move toward Guardian. But, when I'm in in a Tether or Stasis, I cannot remove the lock on Stasis or get out of Tethers. I can click on the Stasis unlock all day. I have high resilience and recovery. I feel like I'm being killed all too easily. Why do I work hard to grind armor that powerful only to be one or two tapped. I'd like to add that I feel suspicious of other players using some kind of unfair advantage using something like Chrono Zen, as though too many players don't miss any of their shots. Not even programmed AI are that good. Even in some higher tiers lol. I'd like to here what others have to say on this subject. Please, be chill. I want some sincere feedback or honest opinions. Teach me something I don't understand or know please about what I can do to improve or answers to what is going on, or is it just me and I need to, "Git Gud?"

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