Are you missing all the mats, furniture and general ai? Cause a lot of the tower actually mirrors pre golden age culture I get why you're saying this but not everything needs to be 150% accurate, it IS a fictional universe, forcing it to go to far into fact will create several political and social issues
Agreed, and I fully understand the game is a predominantly European market. The post is more focused on the flaw in the Chile theory, cultural elements being a big factor in that, and your point of everything not needing to be hyperrealistic really drives the point home. Hyperrealism aside, I just simply feel like a native perspective would add an incredible amount of depth to the history without having to alter the game whatsoever.