[b][u]ABILITIES[/u][/b]
[b][u]Rift[/u][/b]:
Healing Rift | Empowering Rift |
[b][u]Jumps[/u][/b]:
Burst Glide | Strafe Glide | Balanced |
[b][u]MELEE ABILITIES[/u][/b]
[b][u]Chaotic Shock[/u][/b]: (NEW)
A one handed melee attack that staggers & Disrupts enemies.
[b][u]Gale Force[/u][/b]:
A longer ranged double handed melee attack that recharges super energy upon hit.
[b][u]Ball Lighting[/u][/b]: (REVAMPED)
A ranged melee attack which shoots out a slow moving projectile that radiates lightning, and detonates on impact. Enemies caught in the blast are blinded for a short time.
[b][u]GRENADE ABILITIES[/u][/b]
Arcbolt | Pulse | Storm |
[b][u]SUPERS[/u][/b]
Storm Trance | Chaos Reach | Voltaic Soul (NEW)
[b][i]Voltaic Soul: Explained[/i][/b]
Blast arc light into the ground to create a stationary turret to aid you in battle. The turret will fire a highly powered Linear arc beam at a single foe within 27 meters. Enemies killed by your turret trigger a massive explosion, dealing additional damage. The turret will last for 25 seconds or until it fires 7 shots. Each shot has a charge time of 1000, & can be destroyed in PvP if it takes enough damage. The turret is also Hit scan, not travel time.
[b][u]FRAGMENTS[/u][/b]
:: [i]Can only hold 3 at a time[/i] ::
[b][u]Arc Web[/u][/b]: (REVAMPED)
Arc abilities chain lightning to nearby enemies. Kills restore a small potion of your abilities.
[b][u]Rising Storm[/u][/b]: (REVAMPED)
Your rift ability recharge faster when allies are nearby. Stacks up to 6x
+5 recovery
[b][u]Ionic Trace[/u][/b]: (REVAMPED)
Killing enemies has a chance to sprout spikes of arc energy, which partially refill grenade, melee, & rift energy when collected.
[b][u]Pulse Wave[/u][/b]: (REVAMPED)
Gain increased melee damage & a speed boost for you & your allies, when critically wounded.
+15 recovery
+5 mobility
[b][u]Transcendence[/u][/b]:
Casting your super ability fully restores your health & extends its duration, when cast with a full grenade | melee | rift ability.
-10 intellect
[b][u]ASPECTS[/u][/b]
:: [i]Can only hold 2 at a time[/i] ::
[b][u]Arc Soul[/u][/b]:
Your rift now grants you & your allies an Arc Soul to assist it in battle.
[b][u]Molecular Trance[/u][/b]: (NEW)
Activate your super early to go invisible. Elemental damage is significantly reduced, while invisible. (1/10 cost)
+10 intellect
[b][u]Arcane Jolt[/u][/b]: (NEW)
Hold your melee ability to fuse arc energy into your weapons, and gain a significant boost to weapon ready speed, reload, target acquisition, & stability. This effect lasts for 8.0 seconds.
+10 strength
[b][u]Arcane Link[/u][/b]: (NEW)
Arc weapon hits will fill your enemy with arc light, & cause them to explode when killed. Stacks up to 10x. (1 being small 10 being chromatic Fire sized)
:: Check out the Void Subclass Rework [url=https://www.bungie.net/en/Forum/Post/258061108/0/0]Here[/url] ::
:: Check out the Solar Subclass Rework [url=https://www.bungie.net/en/Forum/Post/258078238/0/0]Here[/url]
:: Check out the Ice Breaker Rework [url=https://www.bungie.net/en/Forum/Post/259319590/0/0]Here[/url] ::