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《天命2》

討論《天命2》的所有事情。
11/14/2019 2:03:58 PM
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Thread for all of the things you want changed and how you would change them.

Let it rip. And get into the nitty-gritty of it too, lets not be vague here if you say "Nerf Recluse"

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  • 由epicperon編輯: 11/15/2019 3:51:14 PM
    •Buff the stability and impact of auto rifles •Buff the damage falloff and stability of sidearms •Give scouts back some (not all like y1) of their aim assist •Revert the range nerf for 110 rpm hand cannons and increase their precision damage against enemies in PvE. •Revert Recluse back to where it was in terms of its perk damage, but change its perk to “kills with OTHER weapons increase this weapon’s damage”. So you’d have to get a kill with your kinetic or heavy for the damage boost. To compensate, the timer for Master of Arms doesn’t begin until you switch to Recluse and lasts longer. •Add an innate Champion mod to all quest-based exotics (ex: Outbreak with Overload Rounds) •Make the catalysts for all non-quest exotics add a Champion mod (ex: Borealis’ catalyst adds Anti-Barrier Rounds) •Remove Hard Light’s screen shake. Decrease its impact to compensate. •Revert Rampage’s and Kill Clip’s damage to what they were before. Slightly decrease their duration to compensate. •Revert Whisper of the Worm’s infinite ammo •Increase the casting speed of Warlock and Titan class abilities. •Remove Moving Target from Sleeper Simulant. Add a perk makes it effective against both Barrier and Unstoppable Champions to give it a use in PvE. Those two make sense because Sleeper fires a giant laser. •Make linear fusion rifles besides Sleeper special weapons. Decrease their damage and aim assist to compensate. •Revert Breakneck to how it was before it was nerfed. •Revert Redrix’s Broadsword/Claymore to what they were before they were nerfed. •Increase Warlock melee speed. •Fix hit detection for all melee supers. •Allow top tree Shadowshot to kill Guardians in a single direct hit (if it doesn’t already; I’m now 100% sure). •Rework Meganeura. It now stacks 5 times and increases precision damage for each stack. The increased Dragonfly damage is still present. That’s all I got for now. I’ll add more things it I think of any.

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