but all melee does the same damage in PvP????
Unless you're up against someone with stacked Wormgod or Syncoceps, either way, change your playstyle.
Also you don't even have a Titan...
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People complain in Destiny 1 about shoulder charge. People complain in Destiny 2 about shoulder charge not one hitting. People complain in Destiny 2 about shoulder charge one hitting. and Warlocks literally have the longest range on their charged melee. Try that with the melee damage gauntlets and the artifact perk.
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Listen buddy, the only person who complained about shoulder bash not one hitting were people who main titan. Now I’m not going to suggest shoulder bash not be a one hit. It should however not be so easily spammable. As for your suggestion on warlock, first off only a few melees in arch and I believe one in void have range enhancements(that aren’t that great). This is not a good excuse for warlocks having a slower base melee speed. On top of that saying the fix for it is rather than give it a minor buff, force players to play a specific class they don’t necessarily like and wear a specific exotic is a laughable suggestion.
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由Rolandcall編輯: 10/27/2019 1:49:33 AMOr, they can adjust it so one melee isn’t significantly slower than the rest, and make sure the ones that can one hit aren’t easily abused to the point it severely out performs the other classes. You, balance them.
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They can use thunder coil and vampire carress on the middle tree arc class to get really high damage lightning balls sent out that'll heal them on kill. Considering this build, warlocks also have some love from the artifact.
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He talking about the new mod from the artifact mr. bottom tree striker OEM main. You can also run around and one punch anyone as a titan arc titan. You can’t on any other class that’s what he’s talking about. The mod should let all classes ohk with arc melee not just the titans.
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It’s not instant like a melee is plus you can’t run around with bottom tree striker and OEMs over shields extra damage tracking and health on kill. Oh and it’s a full health regeneration on melee kills plus an over shield with OEM. It’s not the same. Not even close.