I don't think it needs a buff because its just so easy to get the super, I do enjoy using it alot but with a skullfort you can get 1/3 to a half of your super every melee, which you get back instantly. Its also got inertia override which is v good in pvp.
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But both the melee and the super aren't viable in difficult content. When a new raid comes out, you won't be able to one hit kill many enemies with the melee, which ruins the whole super energy back constantly issue. Also, you kinda exaggerate how much super energy you get. It's more like 15 enemies killed with it to get super
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And like anytime, everyone talk about skullfort. No matter if it's useless on the most important thing : against bosses. The damage of thundercrash are too low for become a boss killer, and the area is too small for a one shot super for add control. He need a buff, deal with it.
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由Daigle Finagle編輯: 8/25/2019 6:49:05 PMOr the subclass is viable for something entirely different. Use it in gambit with skull fort. Clear ads with ballistic slam and use thunder crash to clear the bank, stop invaders, and kill envoys for quick primevil slayer stacks. Slide through ammo to kills things faster with your weapons and to partially reload them without slide-shot. It’s also good in PvP for shutting down supers, inertia override is also a fantastic PvP skill. Not every subclass has to be for boss damage or ads. The game is more dynamic than that. Complaining that thunder crash is useless against boss and ads would be just like a way of the outlaw hunter complaining about the same thing. [spoiler]and i don’t see a 20 day long chain of posts asking for a buff to way of the outlaw [/spoiler]