So during the first year of D2 the community said. This game is for casuals, to easy to grind, add random roles. Now when theres a hard puzzle, or a actual grind (1k voices) we say this game is for streamers and hardcore gamers. Make up your mind. RN all we know is streamers are trying to complete this puzzle so other can later.
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It was an entire spectrum shift. It's gone from too casual to possibly too hardcore. If they can pull it back a tad, remove some of the RNG? Then it might get better.
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“The community” isn’t one person. There is a broad range of player “types” who all play it and what it to represent them. Bungie went the jack of all trades master of one approach with Destiny and the product and response to it reflects that.
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Every weapon and quest should have options to do as a team or solo, it's that simple really.
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That was not a hard puzzle, that was a stupid puzzle. Had it all related to destiny and the forge it would have been cool.
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I know, its not like Bungie included a link to twitch in their tweet to announce new content with an invitation to watch "the best and brightest" beat it. Because then it would seem like an event created entirely for streamers as a PR stunt to drive twitch viewwrship on D2. Oh, wait...... that's exactly what they did.
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Nobody asked for normal content to be puzzlegated. 1k Voices is rng. A grind would be having to earn a certain number of special tokens to purchase it. You're an idiot.
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由GrifterDeMier01編輯: 1/13/2019 12:44:18 AMI think it was the streamers who dictated much of the things that happened, not the community and definitely not the actual company as a whole. And even if it was the community that you want to use as the scape goat I think you are still wrong. Bungie became very popular during their halo 1-3 years because they were the first video game company that created and employed a very sophisticated A.I. Algorithm that was able to monitor in real time the stats of players. This is a concept that is considered pretty basic today. But back during halo 1-3 this was cutting edge technology. Bungie has ridden this wave to current times. Games have evolved waaaaaaaaay beyond this technology though. Bungie can't just rely on their outdated concept of stats and charts to determine their best course of action any more?
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Maybe it doesn’t make any sense to you because you seem to think the entire community is one big hive mind.
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The community is too spread out from each other in multiple aspects, on the other hand Bungie tips the scale too far one way or another. They need to find that stable middle ground, imo a big problem now is even big fixes won't feel as significant. Doesn't help they tried to reinvent the wheel when they already had a workable one, and it could've lasted in some state throughout the franchise.
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OMG I AM YEAR 1 PLAYER I BEAT CROTA I LNOW EVERYTBING AND U ARE BAD LOL UR KD IS LIKE 5 MINE IS LIKE 67 GIT GUD LAMAOOOO XDDDD
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Even though there is a lot of toxicity on the forums, a lot of whining, etc, it all falls on bungie. I don't think it's anyone's fault(hardcore or casual), it's mainly bungie can't find a middle ground on anything they do. D2Y1 couldn't keep everyone entertained, it was finish milestones and your done for the week. Now it's practically the same, just drawn out longer and grindier for basically the same as Y1. It was like this in D1 also with loot. It was either so scarce or it dropped like candy. If bungie could just learn about middle grounds for this game, I think it would appease to more of the players, but in the end, it's not us, it's them.