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論壇

11/15/2017 10:45:01 PM
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I want to come back to this and explore it in detail later, but I think you've done a pretty good job contrasting them. Warframe gets brought up a lot here as a competitor and is looked to as an example for things (some) players want. But, it's not fair to do that because the games have far more differences than similarities. Warframe is a co-op game, to the point where you flat [u]can't[/u] do some things solo unless you're very, very skilled and practiced. There is a setting to make it solo, but by default it's a co-op game. Destiny on the other hand is very much a solo game unless you choose it not to be. They're polar opposite in how the player approaches the game. Warframe is designed, [i]intended[/i], for the player to be overpowered. The developers want you to feel like a bada$$. Running at lightspeed, turning invisible at will, setting entire rooms on fire (looking at you Ember, you pyro); no consideration is given to balancing abilities for a competitive PVP mode because Warframe is quite clear that it is not a PVP game. There are 2 PVP modes and neither get much traffic. DE themselves have abandonned development on them because those modes see so few players. Warframe is, at it's core, a PVE game. Destiny 2 is designed from the ground up to be a PVP game. Bungie were quite clear on this for the past couple of years that all the decision they made for the game were with a "PVP-first" mindset. The PVE modes are there, yes, but they dont get the consideration they deserve because that's not where the studio's heart lies. This is the fundamental difference between the games and why it's not fair to compare them. I'll have more to say later.
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  • Mhmm I do agree, I really wished they would’ve made D2 focused on PvE/PvP was fun it just could be annoying at times because of connection. I didn’t care much about there being a meta it gave me something to grind for and outskill. Warframe needs to be streamlined though to be simpler for newer players.

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