*Shaxx's voice*
"It's not over yet!"
This may seem blasphemous for me to do this, but I just can't let this end yet. I will take it upon myself to pick up where Aerikx and Haunter have left off. I'll even try to continue after D2 releases. I may not have used every gun that Banshee has sold, but I have experience with a few. I'll try to make my own personal recommendations for rolls I think would be good for pvp/pve
[b][u]Suros[/u][/b]
[i]Pdx-45[/i]
Roll 1:
Rodeo
SLO 19, SPO 26, SRO 37
Hammer forged, feather mag
Lightweight, hand laid stock
Roll 2:
Rangefinder
SLO 19, SPO 26, SRO 37
High cal rounds, appended mag
Lightweight, rifled barrel
Roll 3:
Unflinching
SLO 19, SPO 26, SRO 37
Fitted stock, feather mag
Speed reload, smallbore
Recommendation: Roll 2. If you give up, and just want a solid pulse rifle, this would be it. Seems better suited for pvp. Rangefinder and rifled give a huge range bonus, and high cal rounds make enemies flinch. The elusive 'god roll' would be: perfect balance, counterbalance, rifled barrel
[i]Ari-45[/i]
Roll 1:
Focused fire
SLO 12, SPO 28, SRO 37
Hammer forged, feather mag
Speed reload, rifled barrel
Roll 2:
Unflinching
SLO 12, SPO 26, SPO 57
Fitted stock, casket mag
Single point sling, rifled barrel
Roll 3:
Glass half full
SLO 12, SPO 26, SPO 57
Perfect balance, oiled frame
Snapshot, hand laid stock
Recommendation: Roll 1 or 3. Roll 1 is literally the genesis chain, but with more range due to rifled barrel. Roll 3 gives max or near max stability with bonus damage for half the mag. Pretty solid for both pvp/pve. Can be reordered this week
[b][u]Hakke[/u][/b]
[i]Arminius-D[/i]
Roll 1:
Army of one, glass half full
GB iron, LB assault
High cal rounds, speed reload, smallbore
Roll 2:
Danger close, rangefinder
GA post, LC ranged
Single point sling, fitted stock, smallbore
Roll 3:
Crowd control, glass half full
GB iron, LD watchdog
High cal rounds, speed reload, braced frame
Recommendation: none. Counterbalance + braced frame or begone from me, heathen
[i]Gaheris-D[/i]
Roll 1:
Danger close, final round
Truesight, steadyhand
Speed reload, armor piercing rounds, oiled frame
Roll 2:
Relentless tracker, spray and play
Quickdraw, sureshot
Hand loaded, explosive rounds, reinforced barrel
Roll 3:
Danger close, who's next
Quickdraw, sureshot
Snapshot, explosive rounds, smallbore
Recommendation: I've never used this gun, but judging from the stats, it looks like this gun needs a lot of range and a reload perk would be nice. Personally, I'd go with roll 2 for the reload perk and for the choice of reinforced barrel or explosive rounds
[b][u]Omolon[/u][/b]
[i]Kumakatok HC4[/i]
Roll 1:
Luck in the chamber
Fastdraw, quickdraw, truesight
Lightweight, injection mold
Outlaw, eye of the storm
Roll 2:
Luck in the chamber
Fastdraw, quickdraw, truesight
Lightweight, braced frame
Firefly, eye of the storm
Roll 3:
Army of one
Fastdraw, steadyhand, sureshot
Extended mag, rifled barrel
Outlaw, eye of the storm
Recommendation: Never used this gun but roll 3 looks like a god roll. You'll get faster melee and grenade recharge on every kill, and outlaw negates the effect of the reload penalty. Solid for both pvp/pve
[i]Cocytus SR4[/i]
Roll 1:
Triple tap
Spark IS6, torch HS2, impulse MS2
Single point sling, smallbore
Firefly, underdog
Roll 2:
Life support
Candle IS2, torch HS2, signal MS5
Lightweight, rifled barrel
Army of one, underdog
Roll 3:
Icarus
Spark IS6, flash HS4, impulse MS2
Extended mag, hand laid stock
Third eye, danger close
Recommendation: roll 1 is almost a perfect roll. this is my preferred scout rifle and therefore, 2 personal 'god rolls' with triple tap, extended mag, firefly or life support, extended mag, firefly. Can be reordered this week
[u]Next week's orders[/u]
Suros Ari-45
Omolon Eirene rr4
Omolon Cocytus sr4
Omolon Uzume rr4
Hakke Jingukogo-d
Well, this is my attempt at keeping this alive. Hopefully I was a little helpful and you all aren't too mad at me for it