(Credit to boostedgear2791 for the rolls)
[quote][b][i]Suros PDX-45[/i][/b]
Roll 1:
Spray and play
SLO 19, SPO 28, SRO 41
Fitted stock, casket mag
Lightweight, injection mold
Roll 2:
Zen moment
SLO 19, SPO 28, SRO 41
Hammer forged, oiled frame
Speed reload, reinforced barrel
Roll 3:
Icarus
SLO 19, SPO 28, SRO 41
High cal rounds, casket mag
Speed reload, rifled barrel[/quote]
Recommendation: I'd pass, but for hose who can't wait roll 3 isn't bad, rifled plus high cal and icarus for slight mid air accuracy.
[quote][i][b]Hakke Tamar-D[/b][/i]
Roll 1:
Private eye, spray and play
ATB long range, ATD raptor
Explosive rounds, quickdraw, appended mag
Roll 2:
Rodeo, partial refund
ATB long range, ATD raptor
Explosive rounds, armor piercing rounds, braced frame
Roll 3:
Outlaw, performance bonus
ATA scout, ATD raptor
Perfect balance, armor piercing rounds, braced frame[/quote]
Recommendation: None.
[quote][b][i]Suros Dis-47[/i][/b]
Roll 1:
Rangefinder
SLO 19, SPO 26, SRO 37
Perfect balance, oiled frame
Single point sling, hand laid stock
Roll 2:
Rodeo
SLO 12, SPO 26, SRO 37
Fitted stock, oiled frame
Snapshot, smallbore
Roll 3:
Outlaw
SLO 19, SPO 26, SPO 57
Hammer forged, casket mag
Snapshot, hand laid stock[/quote]
Recommendation: Roll 1 isn't bad, max stability and rangefinder, nothing flashy like reload speed perks or firefly, just a stable rifle.
[quote][b][i]Omolon Cocytus SR4[/i][/b]
Roll 1:
Icarus
Candle IS2, flash HS4, signal MS5
Quickdraw, casket mag
Zen moment, underdog
Roll 2:
Triple tap
Spark IS6, torch HS2, signal MS5
Single point sling, hand laid stock
Zen moment, danger close
Roll 3:
Replenish
Candle IS2, flash HS4, impulse MS2
Quickdraw, casket mag
Army of one, surrounded[/quote]
Recommendation: None, we can have much better rolls. Although roll 2 could be decent for pve.
[quote][b][i]Hakke Arminius-D[/i][/b]
Roll 1:
Last resort, spray and play
SC holo, LC ranged
High cal rounds, speed reload, rifled barrel
Roll 2:
Relentless tracker, focused fire
GB iron, LD watchdog
High cal rounds, fitted stock, rifled barrel
Roll 3:
Partial refund, rangefinder
SC holo, SD thermal
Snapshot, fitted stock, rifled barrel[/quote]
Recommendation: None, counterbalance and braced frame are musts.
[quote][b][i][u]Uffern HC4[/u][/i][/b]
Roll 1:
Fastdraw/Steadyhand/Truesight
Third Eye
Snapshot/Reinforced Barrel
Rescue Mag/Exhumed
Roll 2:
Fastdraw/Quickdraw/Sureshot
Third Eye
Lightweight/Injection Mold
Triple Tap/EotS
Roll 3:
Fastdraw/Steadyhand/Sureshot
Third Eye
Lightweight/Reinforced Barrel
Rescue Mag/EotS[/quote]
Recommendation: No rifled = bust.
[quote][b][i][u]Thesan FR4[/u][/i][/b]
Roll 1:
Void
Spark/Torch
Replenish
Accelerated Coils/Injection Mold
Rangefinder/EotS
Roll 2:
Solar
Candle/Torch
Hot Swap
SPS/HLS
Life Support/EotS
Roll 3:
Arc
Spark/Torch
Hot Swap
Lightweight/Braced Frame
Unflinching/EotS[/quote]
Recommendation: Roll 3 has braced and hot swap, plus eye of the storm which isn't bad on a fusion tbh as you'll be taking some fire while it charges up, I generally recommend grabbing this fusion when 2/3 solid perks are up, waiting on braced+hot swap+rangefinder can take actually forever.
[quote][b][i][u]Judith-D[/u][/i][/b]
Roll 1:
Truesight/Steadyhand
Last Resort
Who’s Next
Hand Loaded/APR/Reinforced Barrel
Roll 2:
Truesight/Steadyhand
Triple Tap
S&P
Hand Loaded/APR/Smallbore
Roll 3:
Fastdraw/Sureshot
Hot Swap
Rangefinder
Snapshot/HCR/Smallbore[/quote]
Recommendation: None, needs reinforced and some solid perks to make redeeming it worthwhile.
[quote][b][i][u]Jingukogo-D[/u][/i][/b]
Roll 1:
Solar
SDC/Field Choke
Danger Close
Battle Runner
Flared Magwell/Perfect Balance/Rifled Barrel
Roll 2:
Arc
Soft Ballistics/Accurized Ballistics
Final Round
Feeding Frenzy
Flared Magwell/Hand Loaded/Rifled Barrel
Roll 3:
SDC/Accurized Ballistics
Danger Close
Feeding Frenzy
Flared Magwell/Fitted Stock/Rifled Barrel[/quote]
Recommendation: Roll 2, rifled plus final round and feeding frenzy is beneficial for those that grab special crates.
This shotgun will [i]not[/i] compete with matador or any of those types though.
[quote][b][i][u]JLB-47[/u][/i][/b]
Roll 1:
Solar
Aggressive Launch/Linear Compensator/Hard Launch
Heavy Payload/Flared Magwell
Feeding Frenzy
Javelin/Quickdraw
Roll 2:
Solar
Aggressive Launch/Soft Launch/Hard Launch
SPS/Speed Reload
S&P
Javelin/Snapshot
Roll 3:
Void
Confined Launch/Linear Compensator/Countermass
SPS/Flared Magwell
Surplus
Perfect Balance/Quickdraw[/quote]
Recommendation: None. Grenades. And. Horseshoes.
[quote][b]PDX-41[/b]
(Credit to kroppin)
Roll 1:
SLO-19/SPO-26/SPO-57
HCR/Casket Mag
Rangefinder
Lightweight/Rifled Barrel
Roll 2:
SLO-19/SPO-28/SPO-57
Perfect Balance/Oiled Frame
Unflinching
Lightweight/Smallbore
Roll 3:
SLO-19/SPO-28/SRO-41
Hammer Forged/Casket Mag
Counterbalance
Lightweight/HLS[/quote]
Tbh all 3 rolls have stuff going
Roll 1 is great for those who can manage the recoil at base - rifled+rangefinder and high cal rounds to top it off.
Roll 2 has unflinching to combat high cal and flinch in general, plus perfect balance and smallbore for hefty stability buffs.
Roll 3 has hammer forged which boosts accuracy and removes the hand laid penalty, hand laid for extra stability and counterbalance.
All have slo -19 which is arguably the best scope too.
English
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Sorry haunter 😂 looks like I was mistaken I edited my reply. Btw, did you get the pdx-41 rolls? I think roll 3 looks pretty good. [b]PDX-41[/b] Roll 1: SLO-19/SPO-26/SPO-57 HCR/Casket Mag Rangefinder Lightweight/Rifled Barrel Roll 2: SLO-19/SPO-28/SPO-57 Perfect Balance/Oiled Frame Unflinching Lightweight/Smallbore Roll 3: SLO-19/SPO-28/SRO-41 Hammer Forged/Casket Mag Counterbalance Lightweight/HLS
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[quote]Sorry haunter 😂 looks like I was mistaken I edited my reply. Btw, did you get the pdx-41 rolls? I think roll 3 looks pretty good.[/quote]Aerikx confirmed copy/paster, doesn't even take the time each week to type the whole thing out. [quote][b]PDX-41[/b] Roll 1: SLO-19/SPO-26/SPO-57 HCR/Casket Mag Rangefinder Lightweight/Rifled Barrel Roll 2: SLO-19/SPO-28/SPO-57 Perfect Balance/Oiled Frame Unflinching Lightweight/Smallbore Roll 3: SLO-19/SPO-28/SRO-41 Hammer Forged/Casket Mag Counterbalance Lightweight/HLS[/quote] Tbh all 3 rolls have stuff going Roll 1 is great for those who can manage the recoil at base - rifled+rangefinder and high cal rounds to top it off. Roll 2 has unflinching to combat high cal and flinch in general, plus perfect balance and smallbore for hefty stability buffs. Roll 3 has hammer forged which boosts accuracy and removes the hand laid penalty, hand laid for extra stability and counterbalance. All have slo -19 which is arguably the best scope too.
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[quote]Aerikx confirmed copy/paster, doesn't even take the time each week to type the whole thing out.[/quote] Lies & slander! I made a template that Auto-fills some aspects of data. It allows me to save time! Whenever I type Haunter I get 2 options! I chose the wrong one is all. Um...you know what! *glares with daring angst* Haunter...is a try hard! *goes underground*
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[b]He said the T word!!![/b] *Alarms blare* Aeirkx is now a wanted fugitive! If you see this man do not approach them, contact Banshee 44 immediately! Strong likely-hood of being armed with Judith-D. ____________________ | | | #HuntForAerikx | | | | #Justice4Haunter | |___________________| (\__/) .|| (•_•) || / う|| Contact the 30 fps and dedicated servers guys, tell them there's been a bounty set on the infamous PVP evader. They'll love it.
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Yeah! Hunt that [quote]Aeirkx[/quote] guy! Whomever he is. [spoiler]If Bungie made me a Bungie bounty....everyone & their mother would have the emblem. I'd only succeed in making people fear Häkke brand weapons.[/spoiler]
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i grabbed the Cocytus roll 2 because we can just grab another order. it's not too bad. pretty stable for a hard hittin scout. just wish it had firefly. i can live with the reload speed. although i really like reload perks. and, i do wish it had the torch hs4 site instead of hs2. but, if you just want a stable scout with high impact, this is a good one to try.