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由Nike編輯: 8/14/2016 11:34:58 AM
39

Which class do you think can utilize shotguns more effectively?

Titan

371

Hunters

84

Warlocks

95

I see the three classes as such when it comes to shotgun utilization. [i]YOU MAY HAVE YOUR OWN VIEWS[/i] [b]Titans[/b]: "Titan Skating" closes the gap much more efficiently when it comes to close quarters, there is speed, but there is also lack of agility, Titans can go only full speed at narrow angles. Edit: Forgot about Juggernaut. Alright, let's talk about it, Juggernaut gives you a shield while on the ground or in the air, which I can see for making up for the lack of agility, but you need to be constantly running, which can leave room for errors. [b]Hunters[/b]: Agility is key with hunters, they have the most aerial advantage no doubt, the only class with triple jump capabilities, blink with a shotgun and you can make sure you're a forced to be reckoned with, even at times where you can dodge a Rocket with blink just to end them with a shotgun to the body. [b]Warlocks[/b]: Shotgun ---> Melee. Melee is what you think about when you think about warlocks and shotguns. Let's talk about the melee with all 3 subclasses, Stormcaller's superb range can outclass most shotguns, Sunsinger can give you can extra shield after afflicting melee damage, which makes you ready to take on another opponent near instantly. Voidwalker with Surge or Energy Drain, Surge increases weapon and movement speed, Energy Drain restores a significant amount of health after damaging an opponent. With shotguns you are already near your opponent, finishing them off with a long range melee with extra benefits makes Warlocks deadly with the shotgun. Oh yes, let's not forget to mention they have blink ;) I talked about Warlocks a bit more because they bring a bit more to the table when it comes to close quarters combat, especially with shotguns. What are your thoughts? ~[i]TheGreatNike[/i]
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