JavaScript is required to use Bungie.net

#feedback

5/20/2016 5:01:57 PM
1

Solution to "Clown Cartridge" Glitch.

Remove "Clown-Cartridge" as a Weapon-Perk/Ability from Rocket Launchers. Replace it with following community-imagined perk: "Make it take it" - "2 Kills With 2 Rockets From This Launcher Will Give You 1 Additional Round Of Ammunition." This challenges players to use their skill with their weapons, and rewards their skill with an extra round of ammunition, accordingly, rather than granting them additional ammunition from glitch. For Rocket-Launchers that have the ability to hold 3 rounds in a Cartridge, this offers a chance for as many as 4-rounds. However, I also suggest the following: "Make it take it" would be in the same slot as "Tracking" perks, so it cannot be used in combination with "Tracking" launchers. It would essentially make it OP. MAKE SURE that getting 2 kills with 1 rocket does not grant you the extra round, so there is no way to exploit this as a "glitch" to get 5+ shots. Clown Cartridge is just kind of a "dumb-luck" perk, as it is. I think people get enough rewards for "Dumb-Luck" in Crucible Matches, where as being rewarded for ACTUAL SKILL is a rare thing, indeed. (I'm looking at you, RNGesus).

文章張貼語言:

 

以禮待人。發佈文章前請花點時間查看我們的行為準則 取消 編輯 創立火力戰隊 文章

檢視完整主題
你無權檢閱此內容
;
preload icon
preload icon
preload icon