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原先發佈於: Firebolt Counter Tactics
由Navi編輯: 5/19/2016 7:05:27 AM
9
So what I got from this is either: 1: Run away (they used this argument for hammer of sol btw, and look where that got em) 2: Fight them head on with draining health and them only needing to shoot you once to end you. 3: Kill them with healing perks, cause everyone has a weapon or ability that heals you at the ready. 4: Jump on the grenade, when not many people have the reflexes and or the grenade landing too far out of reach to do so. While I admit there are ways to counter a warlock spamming firebolt grenades with max discipline they aren't very reliable ways and tend to end in either luck or you dying, I would only ask for either a small reduction to the time it burns you (and keep how much damage it does over all) or a reduction to how much damage it does so you aren't one shot by the time you stop burning. There are 2 other grenades for that class yet everyone assumes nerfing one grenade a little will end the class :P I'm sure everyone has run into a full team of warlocks in Trials with firebolts by now, I don't think I have ever seen anyone abuse a class so hard. Inb4 the "You're a hunter your opinion means nothing" comments.
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