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I dont think it needs a nerf mainly because if they were to nerf that, the sun singer would have nothing but self res, and they nerfed self res anyways, people only complained about sunsingers because the majority of warlocks used it, now the april update has kind of changed that idk why but i see a lot more stormcallers and voidwalkers these days, thats why people have stopped complaining about them, not to mention, the sunsinger is the only subclass the warlock has that had useable nades, stormcaller has litterally the most useless nades ever and the only time voidwalker nades work is if theyre using nothing manicles with scatter nades and even those are super inconsistant
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1 回覆由Erijian編輯: 5/16/2016 2:17:40 AMTouch of Flame? Not really. Viking Funeral could use an adjustment to either the total damage, or total ticks of burn time. Not both.
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4 回覆I like how everyone complained about it then April update came out and every one is complaining about strikers even though they did nothing to sunsingers
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Something I discovered with this, shadestep has invisible frames (I know this because I killed a someone in mid shadestep once and got the "I See You" medal) if you shadestep at the same moment the string from the firebolt goes out it wont hit you because you are "invisible". Just a little info i found out.
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3 回覆they need to nerf the burn and make it so when you kill them the burn goes away. also buff golden gun so when i kill someone iget my health back
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If anything Viking Funeral needs a buff. It reads "...burn longer and take more damage" but it only does the burn longer part. Of course, the longer an enemy burns the more damage they will recieve, but the wording of the description implies that the damage of each burn tick will also be increased. Inb4 salty Huntards
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4 回覆Something does need to be done, But if you remove both of those the Sunsinger grenades don't do much Solar: 49 impact + 40 per second inside the bubble (Realistically it only gets in 1 second of damage) = 89 Firebolt: 85 Fusion 165 + 65 stick = 230 Other than fusion, if you remove those perks we can't kill anyone. Even if we use 2 grenades The entire sunsinger super is based upon grenades..... Sooooo remove those 2 perks, and you have just Made Sunsinger the weakest in the game.