I can't tell how many times I've accidentally killed a teammate with a grenade. I played a round and I got banned for betrayal because of 2 grenade kills and someone on the team trying to kill me. Do you think they should keep team killing?
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I think that they should reduce freindly fire damage to 50%. If that can be done in custom games by the players, then it could be done for matchmaking.[spoiler]also, I hate it when a teammate Spartan charges me in breakout[/spoiler]
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Some guy spartan charged my ghost ultra, flipped me out of it, and stole it. I got another one and splattered him about 3 times after that lmao.
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Remove betrayal? OP, friendly fire is Halo tradition. Someone needs to discipline the noobs.
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由Pheint3d編輯: 1/26/2016 11:55:44 PMit should stay to prevent unfair nade spam. I say unfair, because halo always has nade spam. That's just part of halo since nades are actually a big part of the skill gap. Unfair nade spam means you being able to get away with throwing a nade inbetween a mid ranged fight in a enclosed space between 2 spartans, 1 of each team, while you clearly would have damaged both but only the opponent spartan dies. Same for rockets.
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由Reign of Bane編輯: 1/26/2016 5:15:44 PMIn the beta they removed it and I liked it. However fact is it wouldn't be Halo without friendly fire. Grenade spam can be deadly so just try and be aware where your team mates are in relation to the enemy. Accidents do happen though even then. 343 have listened as I think people that purposely betray to get power weapons or just because they are arseholes really should be banned temporarily.