1gg shot is NOT AT ALL equal to one hammer.
Heres why...
-Golden gun has lots of aim assist(most in the game for a gun although it's debatable weather to call it an actual gun)
-Instant bullet travel (aka where you shoot is exactly where the bullet goes)
-You have perks that make kills explode, over penetrate, etc.
-On top of that the gunslinger class in general has perks like.. A ranged melee attack, gunslingers trance, chain of woe, etc to help out your neutral game while sunbreaker has NO perks like this.
-Hammer of sol has up to 7 hammers with forge master (and you have to rapidly throw them no running around in between) so realistically you throw about 4-5 hammers.
-With the sun spot perk you throw even less.
-You get health regen(which blade dancer
has) OR overshield in a sunspot, not both.
English
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[quote]1gg shot is NOT AT ALL equal to one hammer. Heres why... -Golden gun has lots of aim assist(most in the game for a gun although it's debatable weather to call it an actual gun) -Instant bullet travel (aka where you shoot is exactly where the bullet goes) -You have perks that make kills explode, over penetrate, etc. -On top of that the gunslinger class in general has perks like.. A ranged melee attack, gunslingers trance, chain of woe, etc to help out your neutral game while sunbreaker has NO perks like this. -Hammer of sol has up to 7 hammers with forge master (and you have to rapidly throw them no running around in between) so realistically you throw about 4-5 hammers. -With the sun spot perk you throw even less. -You get health regen(which blade dancer has) OR overshield in a sunspot, not both.[/quote]
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And if you had the least effective PvP class ever you would want change too. Now you're still #1 but only for most of the game. Guess nobody can stand that 8 seconds of Titans being strong! (If hammers are being thrown)
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We've had and still have the least effective subclasses for PvE (GG and AB) and now we have a mediocre class, Titans on the other hand have been given an something that is too OP (considering that GG and HoS are both roaming supers but only one has a 200% overshield and the ability to kill more than 3 players) and if you disagree then GG, should get a 50% damage boost and a 200% overshield.
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I was running it with the plated claws and I get 2 flaming knifes. Now I'm not good but a good player could get easy kills like that. Knives are thrown fast. 1 shot and a knife is an instant kill. 2 knifes instant kill. But even with good aim the knife can be thrown and kill from past shotgun range.
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I wonder how much time that took to write?? Lol people that argue the classes/subclasses this much, seriously have inferiority issues. [i]My Super isn't as pooowerful as hiiis super, rawr rawr[/i]. Just pick a class you like and use it. Why all the intense scrutiny on a couple milliseconds of this perk and that perk.
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Combustion sucks now. It is delayed and they have to be within 3 feet of the guy who got killed then stand still and wait for the explosion, then it might kill them. Otherwise IF they even get hit by combustion explosion it does negligable damage, I have seen values ranging from 12-75. Hos has 3-4x bigger blast radius and less damage drop off at the edges of explosion. I dont know if you play gunslinger regularly but the aim assist you speak of is just not true. Not to mention that you are a glass cannon and have about 10 seconds to fire off 3 shots. Overpenatrate is fairly useless in pvp.