-Obviously exotic and hard to craft/get.
-Solar/Arc/Void damage.
-Rocket launcher type.
-No ammo reserves.
-One round in the chamber.
-One of the perks pretty much makes it impossible to find heavy ammo drops.
- does the damage of ghorn if at year two maxed
-Large blast radius
-Zero stability
-Zero reload
-Extremely low fire rate
-Heavy ammo synthesis has a high rate chance to not fill the magazine
Pretty much a Big Bang that you can only utilize maybe twice in a strike or once during a raid boss fight. Just like the no land beyond, it's great when you can use it but it's not really an ideal weapon to have unless you are extremely lucky.
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由CHILIDAWG343編輯: 11/30/2015 2:08:39 AMWhy don't we just make Gjallarhorn Y2 and have no ammo reserves? Won't that do pretty much the same thing? Because BungieVi$ion won't make a Fat Man launcher from the a Fallout series due to copyright.
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Sounds pretty epic,bump. How would players get it? Or will it be like ghorn and impossible to get?
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If it only does Gjallarhorn damage with 1 single round and nearly impossible to get ammo for than that sounds like the worst weapon that would ever be created. 1. Gjallarhorn rocket didn't completely clear out every enemy on an entire planet. I didn't fall into the pit in CE and shoot one shot and destroy everything in the raid... Kind of a cool gun idea but really the other ideas you had for it were not very good...
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There's a game called Lost Planet 2. On one of the online maps, there's a box you have to use Thermal Energy to open, and when you finally got it to open, there she was. A VS suit with the only primary weapon being a Thermonuclear missile. And it literally killed everything on the map. There was no defense against it.
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Simple, switch to other heavy, wait for purple box to drop. Switch to "fat man" and pick up purple box. Nukes for days
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That's boring, should shoot micro singularities. Could shoot one big one that explodes into a vortex, or a little one that moves forward and sucks in whatever gets close.