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由VFL Berry編輯: 10/11/2015 5:03:37 PM
66

Destiny disappoints me.

I'm probably going to get a lot of shit for this. These posts always do. But, I've been containing this for awhile and now, I know how to let it out. To start, I've been a Destiny fan since launch. I cleared the VoG when it came out, I pre-ordered the DLCs, and I've played a bit of every character (although I remade my Warlock so my sister could try the game out before buying it.) Now, after I've bought and played through TTK, I can proudly say this game is a rip-off and one big con. Every DLC we get has been a let-down or overhyped. Starting with TDB. It was cool for awhile, purely because we got another raid. Everyone loved it, until we got a bit of raid gear and got the strategies down. New guns, new raid. That's all we got, and it quickly flopped. Next, HoW. House of Wolves only gave us one decent thing. They told us they were going to "reinvent storytelling," and give us an in-depth and fun story. And then, they gave us a shit replacement for a raid, the PoE. All of these things flopped. The only decent thing that was released here was Trials, and even that could quickly become boring and repetitive due to the constant unbalance in PvP weapons. Now, lets end with TTK — and this is the big one. 40 dollars. A new story, that was going to be "Longer than people expected!" (Quote Luke Smith) The LARGEST and BEST raid in the game that would be EXTREMELY difficult. New weapons and armor! - The story... Well, it was disappointing. The cut scenes were cool. The plot couldve been interesting. But all in all it was lackluster. Short... Just how Bungie's always done things. - The raid. This was a big disappointment for me. The first time I played it, I was like "oh, hell yes! This is cool! New gear! New bosses!" After that, I was burned out. I could run the raid in under an hour. It was too easy, and too boring, there was no replayability and it was hardly longer than the other raids. Sure, we got one extra boss encounter, but it wasn't hard at all. - Finally, the exotics. Most of these turned out to be shitty legendaries in a yellow box. The ones that were barred behind difficult quests were the ones that were the most situationally useful, (ToM is a big raid weapon, otherwise it's decent, Chaperone is basically a crucible gun...) Weapons we wanted to work for that were highly anticipated (such as Sleeper Sim..) were far too easy to get. Exotic armor wasn't all too great this DLC, usually providing a mediocre perk. This was 40 dollars of my money, down the drain. That was when I stepped back and analyzed things. I paid 40 dollars for what I got with TDB. What I got with PoE. TTK: - New Raid Activity (King's Fall) - Small and not-so-important story - New guns + armor HoW: - New Raid-like Activity (PoE) - Small and boring story - New guns + armor TDB - New Raid Activity (Crota's End) - Small and disappointing story - New guns + armor This wasn't worth 40 dollars. This game wasn't worth 140 dollars. Honestly, I'm disappointed, and I'm giving up Destiny for good now. I loved this game so much but it's small and a money-hole. Even if the next year's worth of content is free, does that mean it'll be any good? Epoch, out. It's been good, Destiny.
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#Destiny

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