Hello, I've heard rumors about these " third subclasses " although you all may not think on the same as me, but I think it is a little unfair that warlock classes have easier rating of completing the " Thorn " exotic bounty, the 500 crucible points. I say it is unfair because my point here is that warlock classes have void damage in their classes, unfortunately Titan and hunters do not.
I was thinking about eris morn the other day and how she uses the darkness as a weapon because she was corrupted by it. Then revelation struck and i thought maybe we can have subclasses which use the darkness as a weapon and have a different subclass for each enemy species in the game, so here they are.
Warlock subclass
Hive breeder:
Super- swarm- summon 6 allied thrall
ancient curse- summon 3 cursed thrall instead
Sworn defender- summon a knight instead
Greater bond- improves stats of summoned thrall
Grenade- bolt of corruption- throw a hive boomer bolt
Sphere of darkness- creates wizard cloud in impact
Reanimate- summon 2 allied thrall at location
Melee- ravaging claw- killing an enemy heals you
Raging blade- if charged twice perform a sweeping sword attack
Hive mind- melee an ally to heal and buff them
Reuse soul- killing an enemy turns them into a thrall
Perks
1st column: viral touch- summoned hive poison enemies on hit
Dark army- summon an additional two thrall with your super regardless of modifier
Death shroud- activating your super creates a large poison cloud
2nd column: desolation- grenades hit a larger area
Last laugh- create a massive cursed thrall explosion when you die
Dying breath- when your health reaches critical you create a poison cloud
Hunter subclass
Fallen angel:
Super- call of the kell- you gain increased defense, allies gain increased damage
Backup plan- gain an allied fallen sniper as well
Reinvigorate- resets timer on all buffs allies or yourself are currently experiencing
Powerful speech- reduces cool downs on allies grenades and melee by 80%
Grenade- arc bolts- fire three seeking arc bolts in quick succession
Shock implant- stick to a surface and detonates on proximity
Void river- release a stream of ether dealing continuous damage
Melee- taser blade- slows enemy on hit
Raging current- killing an enemy causes them to explode
Data theft- hitting an enemy gives you a full magazine
Shock pulse- teleport through an enemy damaging and stunning them
Titan subclass
Warmonger:
Super- juggernaut- turn into a colossus temporarily
Rocket pods- gives you rocket pods as well
Rambo- gives you a second minigun at the cost of significantly decreased range and accuracy
Heavyweight- lose the minigun in exchange for stonger melee and increased defense and speed
Grenade- micro rocket- launch a small rocket
Brainwave- releases the psion wave attack
Twinade- release two incendiary grenades
Melee- shield smack- stuns enemies on hit
Kinetic force- inflicts serious knock-back on hit
Metal wall- gain increased defence after a hit
Spoils of war- kills give you increased chance of ammo dropping
Can't decide what class this one should belong to, it is based on the vex
Terminator:
Super- temporal warp- creates a bubble which slows down enemies and their projectiles whilst speeding up yours
Time snap- damages enemies in the field when it collapses
Pocket dimension- constantly heal inside the bubble
Time shift- press button again before it ends to move it to you
Grenade- telefrag- teleport to the location it lands if it directly hits an enemy it deals double damage
Warp grenade- sticks to enemies slowing them and exploding after 4 seconds
Null grenade- high velocity, really bouncy grenade
Melee- temporal shunt - teleports enemy away from you on hit
Lockdown- temporarily disables abilities
Ethereal lance- melee penetrates enemies
Space fracture- kills release axion bolt seekers
Dark agent- hunter- based off xur, equipping changes appearance to that of xur
Super- trump card- summon a random exotic weapon with one magazine of ammo
Ace of spades- higher chance to get better exotics
Club card- gain ammo for all weapons on activation
Full deck- have two magazines of ammo for summoned exotic
Grenades- resupply- throw an ammo box that you or allies can pick up
Coin flip- toss a modified strange coin that either creates a blue or red bubble around it buffing allies defence or damage respectively
Melee- hidden touch- a stab so fast there is hardly an animation but it does a lot of damage after a short delay
Vampire fang- regenerate health after stabbing someone
Neurotoxin- inflict slowness on target for 10 seconds
Assassin- stabs two nearby enemies instead of one
Ahamkara- titan subclass
Grenades
Dragon bolt- has very little drop
Bone disc- has a strong homing effect
Cursed sphere- sticks to enemies and applies a thorn like burn for 5 seconds
Super
Incarnation- gain a full set of ahamkara armour boosting all stats
Dragons rage- all weapons have explosive rounds and you leave behind a fire trail
Deathwind- you can run along walls and your melee deflects grenades and rockets
Dark comet- press r2 to drain 40% of the meter and launch a homing explosive fireball that ignites enemies
Melee- wing swat- deals knockback
Hurricane- does a small cone of damage
Wingstorm- deals damage in 360 degree area
Wingman- hit an ally to remove all negative effects on them
Only got perks for hive breeder so far. Please tell me what you think, thank you