True.. but heck, we could keep the same characters, make them less op, add slightly more op enemies.. And a storyline for each of us.
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Kinda.. but imagine an open world game, with various worlds both futuristic and medieval. Where the main lobby is the hotel and it can get attacked by different monsters, people doing quests on the huge world to dominate territories from other factions? (Like the floodzone bar could be another faction)