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原先发布于: Gaming Has Changed
由magburner编辑: 12/28/2014 10:41:23 AM
9
I have been playing games for 34 years, and I have always said that instant respawn destroyed gaming. Games used to require skill to complete. It was an achievement to finish a game on a single life, not because the game was easy, but because the game was hard. Checkpoints never existed when I was a child. you had three lives. if you died, you started the life again at the start of the level, if you lost the three lives, the game was over. This is was what gaming used to be, this is what gaming should be. Instead we have instant respawn, and an auto entitlement generation that refuse to learn anything new, or challenge themselves, and expect everything a game has to offer, just because they bought it.
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