Centrifuse
- Overcharge Capacitor now grants “Defeating blinded targets with this weapon grants amplified.”
- Catalyst now grants “When this weapon is at high charge, this weapon deals increased damage to combatants.”
- Increased the rate of ammo reload with Regenerative Motion
Wish Keeper
- Increased duration of Draw Time boost from Silkbound Slayer, and added timer.
- Defeating a suspended target now creates a Strand explosion.
- Increased damage bonus versus suspended combatants.
Cryosthesia
- Catalyst now allows this weapon’s primary fire to instantly shatter frozen targets and friendly stasis crystals - dealing increased damage.
- Liquid Cooling - Now additionally creates a stasis shard after freezing a target.
- Catalyst now also grants Collective Action.
Heirarchy of Needs
- Adjusted draw time and damage to fit within Precision Frame archetype.
- Added Surplus as a trait.
Tessellation
- Catalyst effect added to Property: Irreducible
- Added “Property: Balance” to catalyst. “While Transcendent, this weapon deals increased damage and final blows return ammo to the magazine. This weapon grants additional Transcendence Energy.”
- Adjusted Recoil pattern to be more easily controlled.
Arbalest
- Slightly walk back damage nerfs
Worldline Zero
- Catalyst now additionally grants: “Final Blows Grant amplified. Tesseract attacks can discharge Bolt Charge.”
- Increased Charge Rate to 30.
- Assassin’s Blade replaced with Jolting Feedback.
The Colony
- Catalyst now additionally grants Chain Reaction.
Heir Apparent
- Rapid Hits now scorch targets.
- Increased damage versus Minor combatants by ~20%.
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Sturm
- Overcharge rounds are now additionally granted by defeating targets with Energy and Heavy weapons that match your super.
- Increase Overcharge shot damage versus combatants to 400%.
- Overcharge shots now gain Anti-Barrier, and final blows with Overcharge shots cause targets to detonate.
- Catalyst now additionally gives Steady Hands
Devil’s Ruin
- Catalyst: “Heat of Battle” - “Precision final blows while radiant cause targets to ignite and dramatically increase reload speed.”
- Pyrogenesis - Now additionally grants radiant with rapid precision hits with its laser.
Wardcliff Coil
- Seekers no longer deal bonus damage to minors and vehicles.
- Catalyst tracking improvement now baked into weapon.
- Mag Size is now 25 (one per seeker at max stacks). Each unboosted seeker deals low damage.
- Kinetic and Arc Final blows now grant stacks of “Mad Scientist”. Each stack increases a seeker’s damage by 4x. (Max of 25 stacks)
- Trait: “High Voltage” - For each seeker that damages a target, gain 1 stack of Bolt Charge. This weapon can discharge Bolt Charge stacks.
- Catalyst: “Spark of Ingenuity” - While amplified, any final blows generate stacks. This weapon slowly reloads itself from reserves.
Black Talon
- Reduced ammo per heavy attack by 1.
- Duelist’s Trance added to base Weapon.
- Catalyst; Reversal - Improved duration to 3s and added a timer. Now grants a chunk of Sword Energy upon activation.
- Catalyst now additionally improves Guard Resistance and ammo reserves.
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MIDA Multi Tool
- Move MIDA Radar and No Distractions to Intrinsic function.
- New Trait: “Wayfarer’s Boon - Precision hits build stacks. Stacks increase Combatant flinch and precision damage. Stacks last until the weapon is reloaded or stowed.”
- New Catalyst: Reconstruction
Skyburner’s Oath
- Tracking Shots no longer scorch targets.
- ADS precision hits scorch targets.
- ADS precision hits and final blows provide stacks. Hip Fire shots consume these stacks to heavily boost the damage and blast radius of tracking shots.
- Catalyst now additionally grants “Charged Tracking shots heavily scorch targets.“ and Heal Clip.
Xenophage
- New Catalyst: “Unknown Accelerant - Increased ammo reserves. Final blows cause targets to detonate in a scorching explosion.”
Truth
- New Catalyst: “Truthseeker VRM1.1 - Increased tracking strength. This weapon’s rockets deal increased damage based on how long the rocket is active before detonation.”
- Intrinsic now allows rockets to cause targets to become Volatile.
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Edit 1: Added Sturm, Devil’s Ruin, Wardcliff, and Black Talon
Edit 2: Added MIDA, Skyburner’s, Xenophage, and Truth
English
#destiny2
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3 回复I don’t understand why Bungie doesn’t want to focus a little bit on some terribly underpowered exotics. They gave some buff to queen breaker they could do the same for other ones as well
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4 回复Hierarchy of needs, needs help. I'd say increase the draw speed and reload speed by 50%. Plus put its damage in line with other precision frames. Ok now we've destroyed the catalyst sadly with this change so lets make a new one. Catalyst: Combatants killed by the seeker projectiles have a chance to spawn a warmind cell. When shot the warmind will explode dealing AOE solar damage, enemies hit by the solar AOE will ignite. Enemies that have been ignited by the warmind cell detonation will take 20% more damage from the seekers fired though the guidance ring and will cause ignitions to occur when they are killed. (Warmind cells must be shot by the Hierarchy of needs. No other damage will detonate them.) Only 2 cells can be on the ground at a time. Warmind Cells on the ground expire after 20secs.
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2 回复Worldline Zero actually has the most efficient ad clear ammo useage in the game, 3 kills refunding 1 ammo and the tesseract/heavy using 3 ammo not 4 so replacing Assassin's Blade is not a good shout, however I agree with bolt charge detonations and I'd actually give it Chain Reaction to give it that power fantasy of being the true supreme ad clear sword ⚔️
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1 回复The Chaperone Ammo type changed to Primary. - Bullet damage reduced and fire rate slightly increased to bring it in line with other Primary weapons. - The Roadborn's fire rate increase is reduced slightly to compensate for the base increase. - The Chaperone now kills Guardians in 3 shots (anywhere) or 2 shots if both are criticals while The Roadborn isn't active. While The Roadborn is active, it becomes 2 shots to kill if at least one was critical.
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3 回复Old exotics need either reworks or buffs to their perks tbh. Some of their catalysts plain sucks
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