Takes all the skill out of the game. You can keep it in PVE, but I’d rather you remove it there as well. Turns it into easy mode.
Also, nerf grenades while your at it. They’re so annoying.
Inb4 this gets moved to Feedback
-
由Lord_Shar编辑: 7/2/2018 5:57:29 PMD2 snipers are the most difficult weapons to use -- virtually any enemy fire makes you flinch like a taser poked your privates. I think less aim-dependent power weapons, especially high explosive weapons like rockets, grendate launchers, and Colony mines should have destructible projectiles that can be prematurely detonated by weapon fire. This change will balance them well since it introduces an element of risk that is sorely missing now. This would also allow players to pull off some serious clutch shots when facing an enemy team that actively camps power ammo.
-
1 回复
-
1 回复
-
3 回复Just like D1, the problem isn't the power weapons... It's the weak as shit primaries. Make the time to kill quicker and you'll actually be able to shut down a guy bumrushing you. You have summoned me.
-
2 回复
-
1 回复
-
People rely on their power weapon clutch way too much to ever upvote a thread like this. As long as they're queueing on the power ammo spawns like white trash at Walmart on Black Friday you won't get anywhere with this. They run around with their fingers constantly on the trigger of their tractor canon or colony and think that they're god's gift to the sincere PVP players of this game. This game's PVP mode is nothing but a completely rigged travesty of ppl thinking they got sh*t figured out, without remotely realizing that they're all being played as they play.
-
1 回复
-
1 回复