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原先发布于: Player Feedback: The Dawning
1/4/2018 10:33:12 AM
12
15
Jinx

So it appears you stopped making content because it was "too hard". I'm so sorry. Here. Let me give you a minute to cry about how hard it is..... Minute's up. If making content is SO hard. Maybe you need to focus on making content for the game that you made people pay for, not the cash shop. If this is all too hard for you. Here's what you do.... You take a deep breath, stand up, walk to the door. Turn off the lights. Drive home. And quit. If you are so poorly run that you can't keep up with other producers who offer twice the product at the same price, then it's time that you surrender and find something else to do with your life. Close Eververse, or refund 100% of peoples purchase and go over to fully microtransactions. By the way. Who ever agreed with the above will probably disagree with this. You're doing it to your self, people. "It's so hard" a lot of what makes things hard for you is stressing about balance. Making sure that crucible is balanced. Making sure that no weapons are effective or skills are worth using in PVE (it's a very delicate balance, you have to make sure that the player feels underpowered, while also making sure the weapon is useless)... Here's how you cut 90% of your workload. Step 1. STOP trying to balance PVE entirely and let people enjoy their power fantasy, if that makes a few try hards cry hard, then who cares. They aren't going to stop playing the game if it gets easier. They'll stop because there's nothing worth doing. Step 2. Because you have put the focus on not balancing PVE, simply convert PVP so that all guns fire only on their "basic attributes". No perks. Even exotics only work on their basic stability, range, handling, etc... By choosing to be dick heads about pve (god forbid that somehing should die after being shot in the head with a rifle) and maybe making a mod economy where people can customize their own play experience, meaning people will grind for the mod they want for the weapon they want... Like another game I know...... By pulling your head out, taking a deep breath of fresh air, and realizing the PVE experience doesn't have to be shit.... And simply turning off all mods for crucible... You solve your whole problem. But no. That requires three seconds worth of independent thought. I swear you people couldn't think your way out of a chalk circle a four year old drew on the pavement... "Oh god, I'm stuck inside this circle... Who will feed my cat...where will I use the bathroom... I hope some kind passer by will allow me to have something to eat so I do not starve...Trapped inside a circle, well, I guess this is my life now"... OR MAYBE YOU COULD JUST STEP OUTSIDE THE CIRCLE.
English

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  • Now understand why D2 is what it is. https://www.gamespot.com/videos/the-point-destiny-the-hardcore-gamers-slot-machine/2300-6425852/ https://www.gamasutra.com/view/feature/3085/behavioral_game_design.php https://www.reddit.com/r/DestinyTheGame/comments/2itlvw/destiny_addictive_formula_detailed_by_bungie/ Watch the gamespot vid for a condensed version. I’ve also linked the research mentioned in the vid. You can clearly see why today RNG loot boxes are being rammed down our throats. Anyone who defends this practice when targeted at kids not to mention vulnerable adults should think twice imo.

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  • Crucible should be what the lord said it was in the beginning... Something to do between missions... it was an afterthought. Part of the fun of the original destiny was getting overpowered weapons and wrecking in crucible. Modes should not be separated. Destiny should be appreciated for what it is... a unique system where you can quest for powerful weapons that will make you more powerful and UNBALANCED in PVP. Whether anyone realizes it or not... this synergy is what drove D1.

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  • Well, a big chunk of it is that Bungle needs to decide what they want to be. They're trying to be too many things to too many people...There are decent pvp games. But all of them focus entirely on PVP and don't have any meaningful pve experience. Games that are intended to be "Very hard" so you "feel acomplished" when you win, are not built to also apply to casuals who are just looking to pass some time. Coop games built to be fun multiplayer experiences (say borderlands, wildlands, etc...) are not meant to be "fun for pvp"... You gotta decide the game you want to make, and make it... They've spread their net too wide.

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  • Lol... decent PVP. It’s the worst Triple A PVP I’ve played since Goldeneye on N64.

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  • [quote]By choosing to be dick heads about pve (god forbid that somehing should die after being shot in the head with a rifle)[/quote] Kinda caught my eye. That's not meant to imply that PvE should follow a realism-like "one bullet to the skull = dead" way? Because -blam!- me, would that be shit

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  • I like you.

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  • We have seen what the people at Bungie are capable of, we know they are capable of producing great content and fantastic game play and I have no doubt it's hard work, if it's getting to hard for these highly skilled, capable people then I would look at the leadership, its probably not working, good leadership can make such a massive difference. I and others have been saying the same as you about PvP, the game needs that so badly, it would give PvE unlimited scope to that side of the game and make PvP balancing a lot easier.

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  • And yet you don't know how to make video games. Tough talk coming from someone who doesn't know how to do someone else's job.

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  • Here's an objective fact sweetie. Most film critics are not them selves producers or directors. Most art critics are not them selves artists. And yes. Most electronic entertainment critics are not them selves developers or publishers. Grow up a little. Learn something about the real world. You don't have to be a -blam!-ing carpenter to know that when someone builds a house, and it's significantly off square, the roof is sagging in, the foundation is unlevel, the plaster is peeling off the walls, and all the doors are jammed shut because the door frames aren't plumb, they did a -blam!-ing terrible job. You don't have to be a carpenter to know when something looks like it was slapped together by monkeys and this applies to literally anything in the world. Get over your self.

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  • I rly like this "argument" 😂 So funy 😁

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  • Neither do Bungo by the looks of things.

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  • It's okay to be critical of a product that you paid for and aren't satisfied with. If you're at a nice restaurant and get a meal you're not pleased with, will you complain and have them remake it for you? Hopefully. You were just critical of someone else's work because they did a bad job. But that doesn't mean you could do any better. That's your right, as a consumer. If you've paid for something that was advertised as a quality product, it should be quality that you receive.

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