[b][u]Skills (Detailed)[/u][/b]
[u]Sharpshooting[/u]
Hand Cannon- 80% Accuracy
Auto Rifle- 50% Accuracy
Sniper Rifle- 79% Accuracy
Scout Rifle- 75% Accuracy
Fusion Rifle- 60% Accuracy
Pulse Rifle- 65% Accuracy
Sidearm- 72% Accuracy
Shotgun- 78% Accuracy
Machine Gun- 64% Accuracy
Sub-Machine Gun- 54% Accuracy
Grenade Launcher- 45% Accuracy
[i]Overall- 59.73% Accuracy [/i]
[u]Use of Melee Weapons[/u]
Scytches- Proficient
Swords- Mastery
Rapiers- Unskilled
Odachi- Unskilled
Longswords- Novice
Machete- Proficient
Heavy Sword- Expert
Xiphos- Unskilled
Javelin- Proficent
Spear- Proficient l
Throwing Knives- Proficient
Daggers- Expert
Axes- Unskilled
Mace- Unskilled
Nunchuka- Unskilled
Warhammers- Novice
Katanas- Unskilled
Staff- Novice
Sickles- Unskilled
[u]Hand to Hand Combat[/u]
Dodging- Second Nature
Countering- Needs Work
Punches-
Unassisted- Might bruise you, at most
With Light- Breaks bones
Throwing- Good right arm, but not Donut good
Kicks-
Can crack a weak bone with enough force without light. With light, can cause a greenstick fracture if opponent is completely human