Destinys terrain and geaphic design is so wunderful, but still devoid of life. It's so sad to see such great talent to be wasted. Why can't they come up with some content that's not made for dumb[b]f[/b]ucks? The Oryx "revenge" story was as generic as you can get. It was full of dumb tropes and lazy game design. The raid looks awsome tough, eve if the rewards are only good to do the raid faster, which is again retarded game design. Rewards should make another part of the game easier and add new content.
I finally got around to having a solid team with time to finish the new raid. All I can say is.....I expected more of a finish or climatic ending. No more "story", no anything, just here are your rewards which weren't really anything, and back to orbit. At least the vanilla story had an out going cinematic no matter how bad it may have been.