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Everything about Halo 3 and Reach was scrutinized to oblivion. As a game designer, I can now understand why some of those features weren't liked. For comparison, you stated that it took a long time for 343i to balance Halo 4's sandbox. In that same amount of time, Bungie only fixed Halo 3's melee system.
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That's basically what you're saying, whether you mean to or not. There was no "work-around" for Halo 3's broken melee system. I'm off-topic on my own thread now, so this'll be my last reply. No hard feelings though. You like Halo, and that's all that matters.