原先发布于:Halo Archive
I have a bit of an out of context question, but here it is: Why are any of you guys here? I respect your knowledge and your points on Halo's various plot holes and problems, but many of the commenters seem devoted to talking about how much [i]better[/i] 343i is compared to Bungie as far as storytelling goes. They constantly demean the original developers of the series with a disdain that makes me question why they bother playing Halo at all. If 343 is so much better, then that's your opinion. But you need to consider the fact, wether you are a Bungie-era-Halo hater or not, that Bungie created the series, and also created the groundwork for the story that 343 created. I realize I'm probably stepping on a few toes, but I would appreciate a comment on why this attitude is prevalent.
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I feel like there is a lot of unnecessary "lol BUNGIE sux" and "lol 343 sux" on both sides. Both have their strengths and weaknesses, and at the end of the day who made the better halo is completely subjective. I would say 343 is better on the story telling side, and BUNGIE is better on the gameplay and multiplayer. The point is, there are a lot of people calling other people idiots for liking either 343 or bungie, when really it's matter of opinion. What your seeing isn't anything new
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What you're seeing isn't anything new. The criticisms people have for Bungie's games aren't anything that's emerged in the past few years. What makes it feel different today is that it doesn't feel so grey anymore. With two companies that have made Halo, it's easier to take sides or perceive the taking of sides. For example, I think much of Bungie's game design and storytelling for their Halo games has deep flaws in it. If someone is going to talk about how good Bungie was with Halo, I'll explain my view to show that Bungie isn't a pristine statue. That doesn't change the fact that I think Halo CE, Halo 2, and ODST are some of the better games in the franchise with excellent stories.
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No company is perfect, but I still see little but unbridled "lol Bungie sux" mentalities in many of these threads, which disappoints me to no end. However, I do appreciate the work you have personally done to keep the better parts of Bungie's stories alive.
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Everything about Halo 3 and Reach was scrutinized to oblivion. As a game designer, I can now understand why some of those features weren't liked. For comparison, you stated that it took a long time for 343i to balance Halo 4's sandbox. In that same amount of time, Bungie only fixed Halo 3's melee system.
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That's basically what you're saying, whether you mean to or not. There was no "work-around" for Halo 3's broken melee system. I'm off-topic on my own thread now, so this'll be my last reply. No hard feelings though. You like Halo, and that's all that matters.