[quote]There is zero reason to need devour, it’s pretty much the only healing loop that warlocks actually have on prismatic.[/quote]
It will have no effect on devour.
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Feed the Void Devour will be nerfed from 200 health down to 140. Mind you, base devour already heals for 100. They could just nerf Base Devour down to 70 to make Feed the Void worth it, but as it stands, Feed the Void is pointless on a Void Subclass.
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[quote]Feed the Void Devour will be nerfed from 200 health down to 140. Mind you, base devour already heals for 100. They could just nerf Base Devour down to 70 to make Feed the Void worth it, but as it stands, Feed the Void is pointless on a Void Subclass.[/quote] Even healing 100 HP isn’t noticeably worse than the 200. Feed the void also massively buffs your grenade regen compared to normal devour.
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My point exactly. There are alternative ways to acquire devour on Void Subclasses, so having Base Devour is arguably superior to having Feed the Void, which takes up an Aspect Slot. On Prismatic, that’s a different story of course, but Devour is in much rarer access on Prismatic than it is on void. Pair it with the Health Stat which will inherently give you 70 health health per Orb Pick Up, and the Fragment that gives you devour on Orb and Void Breach puckup, and you’ll be doing BETTER than Feed the Void Devour. Honestly, they should have just nerfed it down to 170.
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[quote]My point exactly. There are alternative ways to acquire devour on Void Subclasses, so having Base Devour is arguably superior to having Feed the Void, which takes up an Aspect Slot. On Prismatic, that’s a different story of course, but Devour is in much rarer access on Prismatic than it is on void. Pair it with the Health Stat which will inherently give you 70 health health per Orb Pick Up, and the Fragment that gives you devour on Orb and Void Breach puckup, and you’ll be doing BETTER than Feed the Void Devour. Honestly, they should have just nerfed it down to 170.[/quote] It’s not arguably superior. Feed the void is noticeable for grenade regen. Could it use a little more? Absolutely. Maybe some slight healing on damage too and not just kills.
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Here is what I suggest. Make Feed the Void the only Aspect in the game that inherently refreshes Devour on ANY kill (though activation still requires ability kill or alternative sources of Devour. Furthermore, reduce the Time Devour is active. This will nerf the particular fragment that grants Devour, and will make it so that you are required to spawn a bunch of orbs or consistently use the Rocket Sidearm as a means of refreshing your limited devour. This isn’t to say that Kills while devour won’t grant health back, but outside of Feed the Void, the timer itself won’t refresh.
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[quote]Here is what I suggest. Make Feed the Void the only Aspect in the game that inherently refreshes Devour on ANY kill (though activation still requires ability kill or alternative sources of Devour. Furthermore, reduce the Time Devour is active. This will nerf the particular fragment that grants Devour, and will make it so that you are required to spawn a bunch of orbs or consistently use the Rocket Sidearm as a means of refreshing your limited devour. This isn’t to say that Kills while devour won’t grant health back, but outside of Feed the Void, the timer itself won’t refresh.[/quote] Kinda kills the identity of the ability. Chaining it is a core component to it. I’d ether just something added to the aspect. Though honestly, feed the void is better than child or chaos accelerant. Would see those buffed on top of the new void aspect they would be giving to void warlock. Feed the void is fantastic on prismatic cause you don’t have a terrible kit, which is the bottleneck on void.