They should restrict exotic weapons from trials for a weekend and see how it goes. Would be interesting to see w/ normal and grinded weapons the difference in playstyle and gameplay
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Most Exotics weapons have a Legendary equivalent, so I fail to see how this would make a difference. I prefer more variety to less, so I am against this idea. Plus, I enjoy using Exotic weapons, so I'm doubly against it
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I’ve always thought this. Other PvP games do this, why does Bungie think their sandbox is so perfect that they wouldn’t need to do it too? There are a handful of over performing weapons, armor and abilities that should be disabled to keep things competitive inside trials. Again, does Bungie think their sandbox is perfect? They should really consider this idea. It’s not a new one. There have been plenty of competitive pvp games before it that have implemented this and/or still do.
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[b][u]*Hung Jury SR4 Has Entered The Chat*[/u][/b] Literally every meta weapon would be coming out of the woodworks. It would most likely be Scouts galore because people can’t get aggressive unless they have their Conditional Finality glued to their hand.
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由The2ndWave編輯: 4/29/2024 1:27:45 AMMy Trials idea would be something like a “Duel” back in the olden days. Everyone is given exactly the same guns with exactly the same perks. Then opposing teams should have the same composition one class of each, i.e., one Titan, one Warlock, and one Hunter on both teams and they all should have the same subclasses on a given week. In short, what I mean is everyone is given equal power. Even the acquisition of super energy is equal and everyone gets their supers at the same time. The only difference is how they use these at each other of opposing teams. Enjoy!
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I'm going to say no for one simple reason: the lag is now so bad that without wishender to see where the enemy is coming I'd never get a kill.
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