Sunsinger subclass in not something to marvel at, self-res radiance was nerfed to be extremely short, most people who still use it as a perk are killed before they can even get out of the animation, the special nerf compounded this because now instead of being able to res behind a group and go to work with a shotty, you loose your special so now you have to get it done with a 6 second super. The only viable melee is scorch shield, and that took a nerf so now you have to tiptoe around in pvp to avoid melee battles because of a .3 second proc on the shield, then just to kick scorch shield users in the nuts the cool down was increased. the subclass is really not in a good spot. Git gud with fusion grenades and use radiant skin is about the only option anymore. I want to pick my own play style and I get one that works and it's nerfed into submission.
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[quote]No, I'm talking about sunsinger as a whole. It's not just about pvp (though I love it). For a boss it's OK but it could be a lot better.[/quote] I totally agree with you. I was actually writing to support what you're saying. Suninger losing it's burn was not that big a deal. Replacing it with such a situational perk made it very average. They need to rework the perks because burn is now half a build that dosen't work with the other perks very well and vice versa. It has a lot of good perks in the wrong order. That makes it hard to get a full build from it. I think a buff is uncalled for but a rework is a must. Just my 2 cents.