I would like to propose a catalyst idea for divinity since it’s been nerfed so hard it’s a former shell of itself. The idea is the catalyst allows for it to jolt nearby enemies while the cage is active the jolt does not damage the target the cage is on and also does not add to any additional damage.
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Overflow would be a great catalyst
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I'd like 4th times + precision instrument or focused furry.
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3 RepliesIt’s literally still the best option on like half the raid bosses
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Edited by Wolfgang5310: 2/12/2024 4:34:17 AMI would say to keep the supportive effect of Divinity, jolted targets from the effect you suggested applies a 1 hit confirmed crit on those targets so long as they are still jolted. If the debuff goes away, no crit and rejolt damage from Divinity cannot trigger it. Gives it a bit of ad clear as well so more use than just boss dps only.
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1 ReplyGive it fourth times AND focused fury
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7 RepliesRemove the crit bubble rework the weapon entirely to be the 1st primary ammo Trace rifle that jolts on repeated crits, refills the mag on crit kills. If you slot the catalyst... and when you do it unlocks a triumph for the new Quadruple Black Shader. Once you apply the catalyst it's permanent... even if you pull it from collections & any Div you have will auto-equip it. How about that 😉?
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2 Repliesthe target in the cage should get jolted with increased jolt damage after every jolt hit
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1 Reply4th time the charm