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Destiny

Общее обсуждение Destiny.
Изменено (SquattingTurtle): 6/27/2014 6:11:16 PM
41

SPACE MAGIC! Disscusion (old)

We know grenades are in the game, the titan throws one accidently as he tries to salute. [url=http://www.bungie.net/7_The-warlock39s-grenade-Needs-technical-assistance/en-us/Forum/Post?id=61154240#referred-SquattingTurtle]The warlock's solar flare ability is pretty much a grenade mapped to the left bumper.[/url] So how is this going to work? We have three slots: -An ability mapped to the jump button -An ability that may be a the grenade ability (left bumper) -A super ability that is both bumpers. Are we even going to have a variety of non-SUPER abilities? So far it seams the only one that isn't jump/throw-able is the Main power ability.

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  • It can be endless abilities if the designers want. To change what the X, rectangle, circle and square does can be done for instance by L1/L2 scrolling ability bar up, R1/R2 scrolling ability bar down. With various toggles like L1 and R1 toggling what the X, rectangle, circle and square will do (like weapon sets, or skill trees, or simply free-form similar to Diablo III). I personally think a toggle system feels least synthetic over time and it still, with just 2 toggles, give 8 additional actions with the basic 4 buttons. Do it with directional buttons, like for orders, emotes and such and it would be 8 additional such things as well (kind of like how old counterstrike sorted premade voice-commands in sub-menus). I really hope it won't be exactly like for instance Defiance with rather few (ONE) ability where that one can be used every minute or so (too much shooter, too little sci-fi, or space magic if you will).

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