I like a challenge. GMs are my thing.
But the first obligatory solo trip in there felt….insanely unbalanced.
I adjusted and got through it.
But I wonder how casual players will fare.
It seems like it would be unnecessarily punishing to them
Also, chests that you’ve opened just stay on the radar forever. That clutters your HUD up with so much unnecessary noise
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I would call myself a casual when it comes to destiny, and I will just say bungie has clearly stopped caring about my time and money. The nether is a big example of that, I ran it solo in explore because I just thought it was going to be a patrol zone where I could find cool secrets and mess around. Nope, it is just the same as normal netherbjust more painful because I am by myself. TBH, idk why they even made the explore mode. Nothing seems to change except that you are playing alone, with no added secrets, now extra rooms to you know EXPLORE, and the paths are locked, so you HAVE to be the area boss. It is less explore and more of "hey do the objective and be a part of this on rails shooter." Also, the nether reeks of artificial difficulty just to appease the sweats and streamers. To me and other people, I know who plays destiny casually it is a tedious chore that we dont want to even waste our time on.
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Apparently it's bugged. (Whats new right?)
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Wonder how quickly they’d get their -blam!- together if players collectively started demanding lower prices for a buggy and broken product One can only imagine 😂
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You gotta convince people to stop paying 100 bucks per expansion. Good luck there. I left Apex Legends whenever they did thay very first collection event because I felt that they went too far charging 300 bucks for a skin. Yet they had thousands of fools still buy it. Thats where destiny is. They can screw up left and right but will still get people throwing hundreds of dollars at the screen every time a new season and set of cosmetics releases. Only reason own the expansion is because I used PS reward points to get it for free.