Bomb knife is my favorite hunter melee by far, and I was absolutely delighted to see an exotic about it finally. However, now that arm day has rolled around, imagine my despair when I discovered that it's bugged on direct hits!
Here is bomb knife's normal behavior with the new solar aspects:
* 1. Direct hits refresh melee while radiant: [b]gif example:[/b] https://i.gyazo.com/e4366a10a6a085043e05157fe740aee5.mp4
* 2. On direct hits and misses alike, if the bomb part of bomb knife kills an enemy, it will refresh your melee while radiant: [b]gif example 1:[/b] https://i.gyazo.com/a7fa5e42044578fb550a749405ba5017.mp4 , [b]gif example 2:][/b] https://i.gyazo.com/0f32eabe52adc7ddadba7731f1e3d5d1.mp4
With Caliban's Hand equipped, however, on direct hits, there are three damage instances; one for the hit itself, one for the bomb, and one for the ignition explosion, generally delayed by a second or two.
So, here's the bug: when you have the exotic on, your **bomb explosion seems to no longer count** as part of the melee for the purposes of proccing the radiant refresh: [b]gif example 1:[/b] https://i.gyazo.com/79d17cd67a1b425e024372830c9f4889.mp4 [b]gif example 2:[/b] https://i.gyazo.com/034697ce86469f0e96679b87280351af.mp4
(It will still reset on the knife's initial damage hit, though.)
This means that, at present, Caliban's Hand is a downgrade on hunters using bomb knife, as they won't be able to consistently get resets. As a bomb knife aficionado, I really hope Bungie fixes this.
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Can confirm myself, I've tried many a things to get the reset to work. It seems, [b]100%[/b], that the explosion of the knife doesn't count indeed: [url]https://gfycat.com/weedecisiveblackfly[/url] Hope this gets fixed before too long, the exotic is very cool and id love to use it but if it takes months to get it working it'll be too late for me unfortunately.