I’ve been enjoying the stasis abilities so far but I’ve seen some issues mechanically. I’ve used them with both warlock and Titan. The melee seems to be the biggest issue so far. Both the Warlock and Titan have a strange activation distance that’s too small. You’re either too close and just draw in and punch or you’re too far to activate it.
The Titan has another issue as well. It doesn’t really lock on to any enemies and most the time just shoots by them as they are always moving. The worst part of that is it uses up your melee ability when you didn’t even make contact with anything. It makes some of the challenges/quests/bounties that require them more of a hassle than necessary.
Shoulder charge doesn’t have any of these issues. If you could somehow implement the same sort of targeting for it that would make for more engaging combat.
Thanks.
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5 отв.Изменено (BIRB): 12/10/2020 8:14:53 PMI feel like if the Titan’s stasis melee had any more tracking, it would be pretty broken. It’s essentially a shoulder charge that doesn’t need a charge up, and lets you “leap” into your target. I thought the same at first but now that I’ve used it more I’m a lot more effective with it. It just takes some getting used to.
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1 ответA simple solution for the Warlocks would be to revert the range nerf on the melee since they already nerfed every single thing about it.
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1 ответWarlocks were nerfed, titans were just trash from the beginning.