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Destiny 2

Общее обсуждение Destiny 2.
11/21/2020 3:24:50 AM
0

Space wizard without magic

Is only a neutral character with a gun. Hunters have speed agility and stealth, titans are tanks and deal a lot of damage. Warlocks by design are supposed to be able to use their abilities to their advantage. Bungie, you keep trying to put Warlock abilities ON PAR with the other classes. By definition this nullifies any advantage that the warlock class has because he's not stealthy and agile and can't naturally deal the damage a titan does so he's an underpowered character with a gun. This is why the class is so under utilized. A shoulder charge is naturally OP because if you took it away the titans would not only complain but the class would be almost useless. Same thing goes for the hunter dodges. But you have no problem nerfing a warlock. Badly. Because some folks can't figure out how to deal with a warlock that can actually do damage and keep up with the other classes. Seriously, I believe people have gotten so used to the idea that warlocks should be easy pickings for so long that when they finally do become dangerous all of the hunter mains go in to panic mode. The range on the melee needs to be put back where it was. The freeze time should be half of the old time. This 1.32 is far too short. Needs to be at least 2.5-3. Also the super AoE blast should effect anyone nearby on a graduated scale. May not have to kill them but it should at the very least be taking their shields down after a couple of hits.

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