I don't use Spectral Blades because it's so similar to Bladedancer which I really hated. Spectral could definitely use a damage buff, but what I'd like to see more is an accuracy buff. Too many swipes seem to hit nothing. It may be a controller issues, as I seem better at using it on PC, but it's still pretty awful.
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I did notice this, but I figured it out and ended up being pretty damn good after adjustments. It's targeting prioritizes camera angle and is still working with the targeting DEbuff it got early on after its introduction, so if you're a total camera jockey and keep the baddies in the center of your screen at close range, it's almost a guaranteed hit. You learn where the constraints lie and just how not-sticky it is, but it's easy to understand why no one wants to work that hard during a super.
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That makes a lot of sense, and goes right along with what I suspected. I use a high DPI on my mouse, so it's really easy to keep my aim centered. On controller I use a 4 sensitivity because of the lack of aim aim acceleration adjustment, so my camera moves pretty slow on PS4.
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Изменено (Shifty_Schade-9): 9/5/2020 10:31:03 PMIt's easy to get a headache when you use Spectral. lol Just keeping on target is a workout for your perception, but that feeling you get in a huge mob and you clear them all without a hitch? [Pachajustrightmeme] I just... Wish I didn't have to literally trap my character model on the boss model in order to chain attacks. That... Don't do anything...
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😂 That's so true!