- Most Fusions have a faster TTK than a 140-150 hand cannons ESPECIALLY anything with back up plan
- Fusion are almost impossible to counter in the hands of anyone who is even some what competent at the game.
- Fusions will win a duel against any hand cannon with IN hand cannon range.
- Fusions will always win at mid range against hand cannons, and of course they’re known for mapping from 40-70 meters with a faster TTK than hand cannons.
- Hand cannons should’ve ONLY gotten just the damage drop off nerf bungie promised and should’ve not gotten hit with a double whammy where they got a range nerf as well.
- Hand cannons are a top tier skill weapon that requires mastering recoil/distance perception/ and precision in order to obtain an optimal TTK.
- Hand cannons right now at least on the console meta are in a bad spot where they exponentially are at a bigger gap now between fusions and of course pulses and scouts.
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The only issue I have with fusions is erentils range needs a slight nerf. Other than that fusions are fine. Also special weapons one hit kill vs a primary that takes multiple shots. So yes a fusion will be a hand cannon. Just like a shotgun will and a sniper.