Alright, let me explain. The Monte is not brokenly op nor is it brokenly underpowered. It feels right, feels good. My issue comes with the bugs it has. I've noticed Monte Carlo does *not* progress Auto Rifle-type bounties. As an example, I tried to do a Nightmare bounty where I had to get 20-25 Auto Kills, and MC kills did not count. I had to grab a random blue Auto to complete it. Another thing is that if you try to bring any PvE opponent into Finisher range, they never get there. It kinda seems like MC's system wasn't updated when it was put into Destiny 2. While I do love the Monte Carlo, (it's ornament is real nice btw) there's a few bugs with it. Thanks for listening. :D
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[quote]Alright, let me explain. The Monte is not brokenly op nor is it brokenly underpowered. It feels right, feels good. My issue comes with the bugs it has. I've noticed Monte Carlo does *not* progress Auto Rifle-type bounties. As an example, I tried to do a Nightmare bounty where I had to get 20-25 Auto Kills, and MC kills did not count. I had to grab a random blue Auto to complete it. Another thing is that if you try to bring any PvE opponent into Finisher range, they never get there. It kinda seems like MC's system wasn't updated when it was put into Destiny 2. While I do love the Monte Carlo, (it's ornament is real nice btw) there's a few bugs with it. Thanks for listening. :D[/quote] Be glad you have it. Rank 101 on season pass and no Monte.. Only 8+ dupe drops.