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Destiny 2

Общее обсуждение Destiny 2.
Изменено (Synocracy): 9/12/2019 6:13:20 AM
71

OHK/Easy kills are NOT helping low skill players get better - Skill Gap is needed

CLARIFICATION: This is not about me, I am not here complaining as a low skill player trying to get good. CLARIFICATION: I don't want vanilla back. I am only using it as an example of a time when there was a larger skill gap, and how a larger skill gap allowed me to get better faster. In a low skill gap bad players are just using broken weapons and abilities - not challenging themselves to develop skill and etc I am also not at all saying that special should be removed, I'm talking about anything, weapons or abilities that require zero skill to use...the cheesy and annoying stuff. All of the cheese has allowed low skill players to achieve success in PVP. It has also allowed high skill scum bags to become even scummier. Complaints about lobby balance are also becoming more and more prevalent. High skill or above average players are losing matches bc they're matched with very low performing/contributing players. We need our lower skill players to ACTUALLY LEARN AND GET BETTER. This means critically thinking about their engagements, positioning themselves, developing game sense, etc. Cheesy OHK weapons and 0 skill gap is not the way to to do this. Any sweat will tell you that to get better you have to compete with better players and get clapped till you figure it out. It just takes patience. I started playing Destiny when D2 came out, vanilla was all I knew and I was a completely blank slate. There were no shotguns, jotunns, mountaintops, OEM, le monarques, or any of the other cheese we have now. I had to get good using the same bullet firing weapons that the sweats were bending me over with. The difference was that they were better than me. So I had to work hard to improve (using my brain/not cheesy OHK freebies), and it was super fulfilling to watch myself improve along the way. Bad players will never get good without a skill gap.

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  • Изменено (Oh look a free name change): 9/12/2019 1:58:07 AM
    Hey Synocracy, thanks for sharing your opinion. I’ve been playing PvP on Destiny 1 and 2 for 5 years (still haven’t done a raid yet on D2) and I’ve accepted the fact that we just have to adapt. I used to talk about PvP a lot on the old forums and noticed there was always 2 big sides to it. I used to think Year 1 Destiny 1 was the perfect meta until I saw other people’s perspective of it. My best suggestion for Bungie would just be to add a mode for mainly gunfights (restrict certain things so no nerfs needed) and see where that goes. When something gets out of hand like Lord of Wolves we can obviously all agree on a nerf but the current state is good enough I believe. Right now I just get a little annoyed by shotgun warriors but it is what it is. I know I didn’t say a lot in terms of changes but it’s to enforce the fact that we have to adapt for what’s next in line for us. Also I’ll link my D1 stats [url=https://destinytracker.com/destiny/overview/xbox/Self%20resurrect]here[/url] and my D2 stats wayyyyyyyyyyyyyyy over [url=https://destinytracker.com/d2/profile/xbl/Self%20resurrect]here[/url]. Now that I think about it, the most fun state for me was a year ago around the time Vigilance Wing was top tier. Not sure why that was a short lived meta though.

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